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path: root/core/input/input_event.h
AgeCommit message (Expand)Author
2023-04-07Use physical shortcuts for freelook navigation in the editorHakim
2023-02-06Fix mouse/drag/touch InputEvents having no device idMarkus Sauermann
2023-01-23Cleanup and unify keyboard input.bruvzg
2023-01-08Use BitField<> in core type masksJuan Linietsky
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-23[iOS] Add Apple Pencil pressure and tilt support.bruvzg
2022-10-22Add double_tap attribute to InputEventScreenTouchFredia Huya-Kouadio
2022-09-07Fix key mapping changes when moving from macOS to other platformbruvzg
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-07-04[macOS, Windows, X11] Add stylus inverted/eraser support toHansem Ro
2022-01-24Fix action exact matchNathan Franke
2022-01-11Merge pull request #56322 from madmiraal/fix-42450Rémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-29Rename speed to velocity when it's a directional VectorMarcel Admiraal
2021-11-12Use "enum class" for input enumsAaron Franke
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-13Improve input event accumulationPedro J. Estébanez
2021-08-10Use Key enum instead of plain integersAaron Franke
2021-08-09Added EditorCommandPaletteBhuvan Vemula
2021-06-20Use mouse and joypad enums instead of plain integersAaron Franke
2021-06-20Move many input enums to their own fileAaron Franke
2021-05-19Fix InputMap.action_erase_event() failing to erase events correctly.Marcel Admiraal
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A
2021-05-04Rename `doubleclick` to `double_click`Aaron Franke
2021-04-27Core: Drop custom `copymem`/`zeromem` definesRémi Verschelde
2021-03-23Rename some more global enums (Key, Joy, MIDI)Aaron Franke
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-02-18Added convenience create_reference methods for Key and JoyButton inputsEric M
2021-02-15Merge pull request #44355 from EricEzaM/PR/fix-action-false-positives-and-all...Rémi Verschelde
2021-02-07Add support for new SDL gamecontroller keywords.Marcel Admiraal
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-15Allow checking for exact matches with Action events.EricEzaM
2020-11-27InputEvent as_text now returns readable string. Added to_string for debug str...Eric M
2020-11-19Merge pull request #43591 from madmiraal/fix-43520Rémi Verschelde
2020-11-19Update joy button and stick names, enums and documentationMarcel Admiraal
2020-11-19Merge pull request #43662 from EricEzaM/PR/INP3-command_serialization_optionalRémi Verschelde
2020-11-19Made serialization of Command toggleable when saving InputEvents.Eric M
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-11Add raw strength value for internal useAaron Franke
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-05-13Update game controller enums.Marcel Admiraal
2020-04-25Add const to InputEventMouseButton::get_factorTobias Mansfield-Williams
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky