Age | Commit message (Expand) | Author |
2021-02-18 | Added convenience create_reference methods for Key and JoyButton inputs | Eric M |
2021-02-15 | Merge pull request #44355 from EricEzaM/PR/fix-action-false-positives-and-all... | Rémi Verschelde |
2021-02-07 | Add support for new SDL gamecontroller keywords. | Marcel Admiraal |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-15 | Allow checking for exact matches with Action events. | EricEzaM |
2020-11-27 | InputEvent as_text now returns readable string. Added to_string for debug str... | Eric M |
2020-11-19 | Merge pull request #43591 from madmiraal/fix-43520 | Rémi Verschelde |
2020-11-19 | Update joy button and stick names, enums and documentation | Marcel Admiraal |
2020-11-19 | Merge pull request #43662 from EricEzaM/PR/INP3-command_serialization_optional | Rémi Verschelde |
2020-11-19 | Made serialization of Command toggleable when saving InputEvents. | Eric M |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-11-11 | Add raw strength value for internal use | Aaron Franke |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-05-13 | Update game controller enums. | Marcel Admiraal |
2020-04-25 | Add const to InputEventMouseButton::get_factor | Tobias Mansfield-Williams |
2020-03-26 | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky |