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path: root/core/input/input_event.cpp
AgeCommit message (Expand)Author
2022-01-11Merge pull request #56322 from madmiraal/fix-42450Rémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-29Rename speed to velocity when it's a directional VectorMarcel Admiraal
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-11-12Use "enum class" for input enumsAaron Franke
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-10-19Fix handling multiple "physical key" events in the single input map action.bruvzg
2021-09-30InputEventJoypadMotion::set_axis - reject invalid axisLATRio
2021-09-26validate 'shortcut' in InputEventShortcutLATRio
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-16Fix input methods returning zero strength when pressed status not requestedMai Lavelle
2021-08-13Improve input event accumulationPedro J. Estébanez
2021-08-10Use Key enum instead of plain integersAaron Franke
2021-08-09Added EditorCommandPaletteBhuvan Vemula
2021-07-06Added EditorInspectorPlugin to aid in editing InputEvents in resources and sh...Eric M
2021-06-20Use mouse and joypad enums instead of plain integersAaron Franke
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-20Merge pull request #48696 from madmiraal/fix-48692Rémi Verschelde
2021-06-13Fix `InputEventJoypadButton::as_text` crash for invalid button indexHaoyu Qiu
2021-05-19Fix InputMap.action_erase_event() failing to erase events correctly.Marcel Admiraal
2021-05-17Merge pull request #48168 from LightningAA/control-to-ctrl-4.0Rémi Verschelde
2021-05-17Fix typo in InputEventMIDI stringfox
2021-05-15Make printing of InputEvents consistentMarcel Admiraal
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A
2021-05-04Rename `doubleclick` to `double_click`Aaron Franke
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-02-18Added convenience create_reference methods for Key and JoyButton inputsEric M
2021-02-15Merge pull request #44355 from EricEzaM/PR/fix-action-false-positives-and-all...Rémi Verschelde
2021-02-07Add support for new SDL gamecontroller keywords.Marcel Admiraal
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-15Allow checking for exact matches with Action events.EricEzaM
2020-12-14Fixed mistakes in InputEvent as_text and to_string implementations.EricEzaM
2020-11-27InputEvent as_text now returns readable string. Added to_string for debug str...Eric M
2020-11-19Merge pull request #43662 from EricEzaM/PR/INP3-command_serialization_optionalRémi Verschelde
2020-11-19Made serialization of Command toggleable when saving InputEvents.Eric M
2020-11-11Add raw strength value for internal useAaron Franke
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-05-05[Windows] Add support for the WinTab API for pen input.bruvzg
2020-04-25Add const to InputEventMouseButton::get_factorTobias Mansfield-Williams
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky