Age | Commit message (Expand) | Author |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-03 | Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` | Hugo Locurcio |
2022-05-02 | Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` | Rémi Verschelde |
2022-04-22 | Use Input::push_input for tests plus extra mouse testing | Paulb23 |
2022-04-06 | Fix some issues found by cppcheck. | bruvzg |
2022-03-27 | Rename warp mouse functions to warp_mouse | Markus Sauermann |
2022-02-03 | Merge pull request #56764 from madmiraal/fix-45592-2 | Rémi Verschelde |
2022-01-20 | Add `Input.is_anything_pressed` method | Andrii Doroshenko (Xrayez) |
2022-01-14 | Fix Actions mapped to triggers not using the full range | Marcel Admiraal |
2022-01-13 | Fix mouse velocity not changing fast enough | Marcel Admiraal |
2022-01-11 | Merge pull request #56322 from madmiraal/fix-42450 | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-29 | Rename speed to velocity when it's a directional Vector | Marcel Admiraal |
2021-11-23 | Add Input.is_physical_key_pressed method. | bruvzg |
2021-11-12 | Use "enum class" for input enums | Aaron Franke |
2021-10-21 | Remove unimplemented methods | Marcel Admiraal |
2021-08-13 | Add input buffering framework | Pedro J. Estébanez |
2021-08-13 | Improve input event accumulation | Pedro J. Estébanez |
2021-08-10 | Use Key enum instead of plain integers | Aaron Franke |
2021-06-20 | Use mouse and joypad enums instead of plain integers | Aaron Franke |
2021-06-20 | Move many input enums to their own file | Aaron Franke |
2021-06-03 | Add MOUSE_MODE_CONFINED_HIDDEN | Aaron Franke |
2021-03-23 | Rename some more global enums (Key, Joy, MIDI) | Aaron Franke |
2021-02-15 | Merge pull request #44355 from EricEzaM/PR/fix-action-false-positives-and-all... | Rémi Verschelde |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-22 | Rename MainLoop methods to match Node methods | Marcel Admiraal |
2020-12-15 | Allow checking for exact matches with Action events. | EricEzaM |
2020-11-19 | Update joy button and stick names, enums and documentation | Marcel Admiraal |
2020-11-16 | Merge pull request #43233 from madmiraal/fix-42876 | Rémi Verschelde |
2020-11-11 | Allow getting Input axis/vector values by specifying multiple actions | Aaron Franke |
2020-11-11 | Add raw strength value for internal use | Aaron Franke |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-31 | Remove unneeded filter on joy_axis() | Marcel Admiraal |
2020-10-26 | Provide support for buttons and D-pads mapped to half axes, and | Marcel Admiraal |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-05-13 | Implement half axis and inverted axis mapping. | Marcel Admiraal |
2020-05-13 | Update game controller enums. | Marcel Admiraal |
2020-05-13 | Parse SDL game controller half axis and inverted axis entries. | Marcel Admiraal |
2020-04-29 | Input: make VibrationInfo protected to allow implementors to use it | punto- |
2020-04-28 | Rename InputFilter back to Input | Rémi Verschelde |