Age | Commit message (Expand) | Author |
2021-04-17 | Avoid creating joy_names map entries when using Map operator[] | Marcel Admiraal |
2021-03-23 | Rename some more global enums (Key, Joy, MIDI) | Aaron Franke |
2021-03-23 | Rename ButtonList enum and members to MouseButton | Aaron Franke |
2021-03-12 | Fixes small typos and grammar correction | Anshul7sp1 |
2021-02-24 | Input: Throw error if action doesn't exist | Liz Haas |
2021-02-19 | doc: Sync classref with current source | Rémi Verschelde |
2021-02-18 | Added ability to override built-in actions for the editor | Eric M |
2021-02-15 | Merge pull request #44355 from EricEzaM/PR/fix-action-false-positives-and-all... | Rémi Verschelde |
2021-02-07 | Add support for new SDL gamecontroller keywords. | Marcel Admiraal |
2021-01-18 | Better gamepad axis event injection. | Fabio Alessandrelli |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Merge pull request #44593 from madmiraal/rename-mainloop-methods | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-22 | Rename MainLoop methods to match Node methods | Marcel Admiraal |
2020-12-15 | Allow checking for exact matches with Action events. | EricEzaM |
2020-12-03 | Ignore hint entries in game controller mapping | Marcel Admiraal |
2020-11-19 | Update joy button and stick names, enums and documentation | Marcel Admiraal |
2020-11-16 | Merge pull request #43233 from madmiraal/fix-42876 | Rémi Verschelde |
2020-11-11 | Allow getting Input axis/vector values by specifying multiple actions | Aaron Franke |
2020-11-11 | Add raw strength value for internal use | Aaron Franke |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-31 | Remove unneeded filter on joy_axis() | Marcel Admiraal |
2020-10-26 | Provide support for buttons and D-pads mapped to half axes, and | Marcel Admiraal |
2020-05-19 | Style: Remove unnecessary semicolons from `core` | Rémi Verschelde |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-05-13 | Implement half axis and inverted axis mapping. | Marcel Admiraal |
2020-05-13 | Update game controller enums. | Marcel Admiraal |
2020-05-13 | Parse SDL game controller half axis and inverted axis entries. | Marcel Admiraal |
2020-04-29 | [Core] Rename linear_interpolate to lerp | Aaron Franke |
2020-04-28 | Rename InputFilter back to Input | Rémi Verschelde |