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godot-fmod
4.0.3
Godot with FMOD integration
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image.h
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Author
2019-08-07
Add Image.save_exr()
Marc Gilleron
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-05-05
Implement Lanczos image filter
Daw11
2019-03-07
Ensure ETC2 textures are ALSO compressed to Po2 when have mipmaps. Fixes #26733
Juan Linietsky
2019-02-12
Core: Ensure classes match their header filename
Rémi Verschelde
2019-01-28
Prevent upscaled SVG from exceeding Image bounds
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-16
Fix Squish decompression, closes #18109
Juan Linietsky
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-22
Use cluster fit at higher quality levels
elasota
2018-08-21
BPTC support
elasota
2018-08-11
[Core] Completely kill math_2d.h, change includes
Aaron Franke
2018-08-06
Added proper import support for 3D and Array textures
Juan Linietsky
2018-07-23
Merge pull request #19313 from RandomShaper/improve-image
Juan Linietsky
2018-07-23
Add trilinear filtering to image scaling
Pedro J. Estébanez
2018-07-17
Add webp buffer loader for Image
geequlim
2018-07-03
Ensure, if a texture meant for a normal map is imported and size limit exists...
Juan Linietsky
2018-05-30
added rgbe_to_srgb method to Image
karroffel
2018-05-07
Merge pull request #18505 from AlexHolly/image-point2-helper
Juan Linietsky
2018-04-29
Add option to renormalize mipmaps when generating them for normalmaps.
Juan Linietsky
2018-04-29
add Point2 helper for Image.get_pixel and Image.set_pixel
Alexander Holland
2018-02-24
change to clang format
Neil Graham
2018-02-21
add Image::bumpmap_to_normalmap conversion function
Neil Graham
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-03
Revert "Add missing image format RGB10A2. Fixes #14964"
Juan Linietsky
2018-01-03
Merge pull request #15051 from binbitten/bug-fixes
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-25
Add missing image format RGB10A2. Fixes #14964
binbitten
2017-12-20
Add functions to image to load a PNG or JPG from a buffer, closes #4024
Juan Linietsky
2017-11-17
Improved packed scene previews.
Daniel J. Ramirez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
Add handy get_size() method to Image class
Andrii Doroshenko (Xrayez)
2017-07-07
[#9292] Renamed Image.put_pixel() to set_pixel().
ducdetronquito
2017-06-24
Added 'blit_rect_mask' for 3.0 too
dumitru-stama
2017-06-18
Added two new methods to 3.0 'blend_rect_mask' and 'fill'
d
2017-06-16
Merge pull request #9231 from dumitru-stama/constimg
George Marques
2017-06-16
-Fix freezes caused by etccomp2, closes #9183
Juan Linietsky
2017-06-16
Fixed a bug in get_pixel not being const
dumitru.stama
2017-06-13
Merge pull request #8548 from tagcup/etc2comp
Juan Linietsky
2017-06-09
-Restored multithread capability to VisualServer
Juan Linietsky
2017-05-31
Add ETC1/ETC2 compression support though etc2comp.
Ferenc Arn
2017-05-31
rewritten PBR implementation to make it friendlier with Blender
Juan Linietsky
2017-05-26
-Added EXR supprot for HDR (no BC6 compression yet though)
Juan Linietsky
2017-05-18
Use libsquish to decompress DXT textures.
Ferenc Arn
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-06
Several bugfixes, improving the import workflow
Juan Linietsky
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
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