Age | Commit message (Expand) | Author |
2018-01-03 | Revert "Add missing image format RGB10A2. Fixes #14964" | Juan Linietsky |
2018-01-03 | Merge pull request #15051 from binbitten/bug-fixes | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-25 | Add missing image format RGB10A2. Fixes #14964 | binbitten |
2017-12-20 | Add functions to image to load a PNG or JPG from a buffer, closes #4024 | Juan Linietsky |
2017-11-17 | Improved packed scene previews. | Daniel J. Ramirez |
2017-10-21 | Cleanup unnecessary debug prints | Rémi Verschelde |
2017-10-13 | Fix Alpha Border bugfix | Comanche_Ak |
2017-09-30 | Change to shrink_x2 function preventing it set a 0 width/height | Gabriel |
2017-09-21 | Fixed a bunch of typos, including an error code. | Ross Hadden |
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-26 | Add handy get_size() method to Image class | Andrii Doroshenko (Xrayez) |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry |
2017-08-17 | Add closest_power_of_2 func and implement mix_rate/latency on OS X | Marcelo Fernandez |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-07-19 | Add object type hint for docs | Poommetee Ketson |
2017-07-08 | Refactor 'treshold' to 'threshold' | Poommetee Ketson |
2017-07-07 | [#9292] Renamed Image.put_pixel() to set_pixel(). | ducdetronquito |
2017-06-24 | Added 'blit_rect_mask' for 3.0 too | dumitru-stama |
2017-06-23 | Image: Fix wrong method DEFVAL | Ignacio Etcheverry |
2017-06-18 | Added two new methods to 3.0 'blend_rect_mask' and 'fill' | d |
2017-06-16 | Merge pull request #9231 from dumitru-stama/constimg | George Marques |
2017-06-16 | -Fix freezes caused by etccomp2, closes #9183 | Juan Linietsky |
2017-06-16 | Fixed a bug in get_pixel not being const | dumitru.stama |
2017-06-14 | Rewrite Image::blit_rect to use the following algorithm: | Benjamin Dahse |
2017-06-13 | Merge pull request #8548 from tagcup/etc2comp | Juan Linietsky |
2017-06-09 | -Restored multithread capability to VisualServer | Juan Linietsky |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly |
2017-05-31 | Add ETC1/ETC2 compression support though etc2comp. | Ferenc Arn |
2017-05-31 | rewritten PBR implementation to make it friendlier with Blender | Juan Linietsky |
2017-05-28 | -Added .hdr format support | Juan Linietsky |
2017-05-26 | -Added EXR supprot for HDR (no BC6 compression yet though) | Juan Linietsky |
2017-05-18 | Use libsquish to decompress DXT textures. | Ferenc Arn |
2017-05-17 | Fix two typos from previous commit | Rémi Verschelde |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky |
2017-04-28 | Move core thirdparty files to thirdparty/{minizip,misc} | Rémi Verschelde |
2017-04-23 | [3.0] Fix bug in Image::_get_pixelb | iam13islucky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-06 | Several bugfixes, improving the import workflow | Juan Linietsky |
2017-02-01 | Lot of work in new importer, importing textures now works. | Juan Linietsky |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-16 | Style: Cleanups, added headers, renamed files | Rémi Verschelde |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-12-31 | Some fixes and clean ups | Juan Linietsky |
2016-12-20 | work in progress global illumination | Juan Linietsky |