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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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image.cpp
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Author
2018-08-14
-Deprecate ImageTexture::load
Juan Linietsky
2018-08-06
Added proper import support for 3D and Array textures
Juan Linietsky
2018-07-23
Merge pull request #19313 from RandomShaper/improve-image
Juan Linietsky
2018-07-23
Optimize image scaling routines
Pedro J. Estébanez
2018-07-23
Add trilinear filtering to image scaling
Pedro J. Estébanez
2018-07-17
Add webp buffer loader for Image
geequlim
2018-07-03
Ensure, if a texture meant for a normal map is imported and size limit exists...
Juan Linietsky
2018-05-30
added rgbe_to_srgb method to Image
karroffel
2018-05-07
Merge pull request #18219 from AlexHolly/fix-image-blit-blend
Juan Linietsky
2018-05-07
Merge pull request #18505 from AlexHolly/image-point2-helper
Juan Linietsky
2018-05-05
add condition check in Imgae::create(...)
RaphaelHunter
2018-05-01
Merge pull request #18321 from Crazy-P/Fixes-logically-dead-code
Rémi Verschelde
2018-04-29
Add option to renormalize mipmaps when generating them for normalmaps.
Juan Linietsky
2018-04-29
add Point2 helper for Image.get_pixel and Image.set_pixel
Alexander Holland
2018-04-21
Fixes logically dead code (Coverity)
Crazy-P
2018-04-15
blit and blend fix when dst<Vector2
Alexander Holland
2018-04-08
Merge pull request #16898 from Lerc/master
Juan Linietsky
2018-03-16
change bumpmap_to_normalmap range from [1...255] to [0...255]
Neil Graham
2018-03-03
enhance mipmaps
Mavropoulos Ioannis
2018-02-24
change to clang format
Neil Graham
2018-02-21
add Image::bumpmap_to_normalmap conversion function
Neil Graham
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-06
Fix crash when using Image.resize() without calling Image.create() first
Jerome67000
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-03
Revert "Add missing image format RGB10A2. Fixes #14964"
Juan Linietsky
2018-01-03
Merge pull request #15051 from binbitten/bug-fixes
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-25
Add missing image format RGB10A2. Fixes #14964
binbitten
2017-12-20
Add functions to image to load a PNG or JPG from a buffer, closes #4024
Juan Linietsky
2017-11-17
Improved packed scene previews.
Daniel J. Ramirez
2017-10-21
Cleanup unnecessary debug prints
Rémi Verschelde
2017-10-13
Fix Alpha Border bugfix
Comanche_Ak
2017-09-30
Change to shrink_x2 function preventing it set a 0 width/height
Gabriel
2017-09-21
Fixed a bunch of typos, including an error code.
Ross Hadden
2017-09-02
Fix use of unitialized variables
Hein-Pieter van Braam
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
Add handy get_size() method to Image class
Andrii Doroshenko (Xrayez)
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-17
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-07-19
Add object type hint for docs
Poommetee Ketson
2017-07-08
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-07
[#9292] Renamed Image.put_pixel() to set_pixel().
ducdetronquito
2017-06-24
Added 'blit_rect_mask' for 3.0 too
dumitru-stama
2017-06-23
Image: Fix wrong method DEFVAL
Ignacio Etcheverry
2017-06-18
Added two new methods to 3.0 'blend_rect_mask' and 'fill'
d
2017-06-16
Merge pull request #9231 from dumitru-stama/constimg
George Marques
2017-06-16
-Fix freezes caused by etccomp2, closes #9183
Juan Linietsky
2017-06-16
Fixed a bug in get_pixel not being const
dumitru.stama
2017-06-14
Rewrite Image::blit_rect to use the following algorithm:
Benjamin Dahse
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