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path: root/core/image.cpp
AgeCommit message (Expand)Author
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-03Revert "Add missing image format RGB10A2. Fixes #14964"Juan Linietsky
2018-01-03Merge pull request #15051 from binbitten/bug-fixesRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-25Add missing image format RGB10A2. Fixes #14964binbitten
2017-12-20Add functions to image to load a PNG or JPG from a buffer, closes #4024Juan Linietsky
2017-11-17Improved packed scene previews.Daniel J. Ramirez
2017-10-21Cleanup unnecessary debug printsRémi Verschelde
2017-10-13Fix Alpha Border bugfixComanche_Ak
2017-09-30Change to shrink_x2 function preventing it set a 0 width/heightGabriel
2017-09-21Fixed a bunch of typos, including an error code.Ross Hadden
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-26Add handy get_size() method to Image classAndrii Doroshenko (Xrayez)
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-17Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-07-19Add object type hint for docsPoommetee Ketson
2017-07-08Refactor 'treshold' to 'threshold'Poommetee Ketson
2017-07-07[#9292] Renamed Image.put_pixel() to set_pixel().ducdetronquito
2017-06-24Added 'blit_rect_mask' for 3.0 toodumitru-stama
2017-06-23Image: Fix wrong method DEFVALIgnacio Etcheverry
2017-06-18Added two new methods to 3.0 'blend_rect_mask' and 'fill'd
2017-06-16Merge pull request #9231 from dumitru-stama/constimgGeorge Marques
2017-06-16-Fix freezes caused by etccomp2, closes #9183Juan Linietsky
2017-06-16Fixed a bug in get_pixel not being constdumitru.stama
2017-06-14Rewrite Image::blit_rect to use the following algorithm:Benjamin Dahse
2017-06-13Merge pull request #8548 from tagcup/etc2compJuan Linietsky
2017-06-09-Restored multithread capability to VisualServerJuan Linietsky
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-05-31Add ETC1/ETC2 compression support though etc2comp.Ferenc Arn
2017-05-31rewritten PBR implementation to make it friendlier with BlenderJuan Linietsky
2017-05-28-Added .hdr format supportJuan Linietsky
2017-05-26-Added EXR supprot for HDR (no BC6 compression yet though)Juan Linietsky
2017-05-18Use libsquish to decompress DXT textures.Ferenc Arn
2017-05-17Fix two typos from previous commitRémi Verschelde
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-04-28Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde
2017-04-23[3.0] Fix bug in Image::_get_pixelbiam13islucky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-06Several bugfixes, improving the import workflowJuan Linietsky
2017-02-01Lot of work in new importer, importing textures now works.Juan Linietsky
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-31Some fixes and clean upsJuan Linietsky