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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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hash_map.h
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Author
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-09-19
added OAHashMap type
Karroffel
2017-09-01
Merge pull request #10318 from endragor/ordered-hash-map
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-13
Implement OrderedHashMap
Ruslan Mustakov
2017-08-08
Moved member variables from constructor to initialization list
Wilson E. Alvarez
2017-07-05
Implement well-defined handling of unrecoverable errors
Pedro J. Estébanez
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-16
Correct hash behavior for floating point numbers
Hein-Pieter van Braam
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-08
Dictionary keys are now sorted by insertion order
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-05-14
A bit of everything:
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky