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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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globals.h
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Author
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
RĂ©mi Verschelde
2016-08-28
Several all around fixes to visual scripting (in the process of creating demos)
Juan Linietsky
2016-08-16
Added add_property_info function to Globals and EditorSettings classes
Franklin Sobrinho
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-15
-split view of property editor and editor settings
Juan Linietsky
2015-12-14
Forbid renaming input presets
Ignacio Etcheverry
2015-06-30
-some changes by okam
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-06-27
Misc Fixes
Juan Linietsky
2014-03-13
-fix bug in cache for atlas import/export
Juan Linietsky
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky