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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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globals.cpp
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Author
2017-01-14
rename String.extension() -> String.get_extension() / String.basename() -> St...
Juan Linietsky
2017-01-11
using VariantParser to parse engine.cfg
Juan Linietsky
2017-01-11
Type renames:
Juan Linietsky
2017-01-08
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-22
Properly localize absolute path.
Fabio Alessandrelli
2016-10-13
Properly handle absolute paths in Globals::localize_path
Fabio Alessandrelli
2016-10-03
Begining of GLES3 renderer:
Juan Linietsky
2016-08-28
Several all around fixes to visual scripting (in the process of creating demos)
Juan Linietsky
2016-08-16
Added add_property_info function to Globals and EditorSettings classes
Franklin Sobrinho
2016-07-19
Fix main scene not being saved when set via Play button
Rémi Verschelde
2016-05-21
First version of Profiler
Juan Linietsky
2016-05-01
Support for dynamic fonts (TTF)
Juan Linietsky
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-01
Encode vectors in Globals
eska
2016-01-24
Fixed small inconsistencies with the text format
Franklin Sobrinho
2016-01-02
proper joy axis support as actions, can be configured and inquired, fixes #2317
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-31
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-31
-Ensure .tscn and .tres always save in a deterministic way, fixes #2495
Juan Linietsky
2015-12-28
Fix proper ordering of project settings properties, also fixes inability to c...
reduz
2015-12-28
Add missing argument names in GDScript bindings
Rémi Verschelde
2015-12-15
-split view of property editor and editor settings
Juan Linietsky
2015-12-14
Forbid renaming input presets
Ignacio Etcheverry
2015-12-13
-deprecated pcz, replaced by just zip. Closes #2879
Juan Linietsky
2015-11-20
add priority to load binaryname.pck
masoud bh
2015-11-20
Load binaryname.pck
masoud bh
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-08-29
-display/emulate_touchscreen now really emulates a touchscreen
Juan Linietsky
2015-06-30
-some changes by okam
Juan Linietsky
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-06
new file dialog!
Juan Linietsky
2015-05-26
ability to run 2D physics in a thread
Juan Linietsky
2015-05-25
opening data.pcz
Ariel Manzur
2015-05-05
Change the order of the filter
Guilherme Felipe
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-11-07
Fix CppCheck 'duplicateExpression' warning
Boris Egorov
2014-10-27
-Much improvement to baked light baker
Juan Linietsky
2014-09-19
Fixing Issues...
Juan Linietsky
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-06-27
Misc Fixes
Juan Linietsky
2014-03-13
-fix bug in cache for atlas import/export
Juan Linietsky
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-15
-fixed bug in Button now exporting font property
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky