Age | Commit message (Expand) | Author |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-06 | Several bugfixes, improving the import workflow | Juan Linietsky |
2017-02-04 | Ensure proper config version when reading the new configuration file. | Juan Linietsky |
2017-02-04 | Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x | Juan Linietsky |
2017-01-16 | Style: Cleanups, added headers, renamed files | Rémi Verschelde |
2017-01-14 | no more errors related to missing GlobalConfig::Get (or so I hope) | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-14 | rename String.extension() -> String.get_extension() / String.basename() -> St... | Juan Linietsky |
2017-01-11 | using VariantParser to parse engine.cfg | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-08 | renamed joystick to joypad everywhere around source code! | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-11-22 | Properly localize absolute path. | Fabio Alessandrelli |
2016-10-13 | Properly handle absolute paths in Globals::localize_path | Fabio Alessandrelli |
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |
2016-08-28 | Several all around fixes to visual scripting (in the process of creating demos) | Juan Linietsky |
2016-08-16 | Added add_property_info function to Globals and EditorSettings classes | Franklin Sobrinho |
2016-07-19 | Fix main scene not being saved when set via Play button | Rémi Verschelde |
2016-05-21 | First version of Profiler | Juan Linietsky |
2016-05-01 | Support for dynamic fonts (TTF) | Juan Linietsky |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-02-01 | Encode vectors in Globals | eska |
2016-01-24 | Fixed small inconsistencies with the text format | Franklin Sobrinho |
2016-01-02 | proper joy axis support as actions, can be configured and inquired, fixes #2317 | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-31 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-31 | -Ensure .tscn and .tres always save in a deterministic way, fixes #2495 | Juan Linietsky |
2015-12-28 | Fix proper ordering of project settings properties, also fixes inability to c... | reduz |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde |
2015-12-15 | -split view of property editor and editor settings | Juan Linietsky |
2015-12-14 | Forbid renaming input presets | Ignacio Etcheverry |
2015-12-13 | -deprecated pcz, replaced by just zip. Closes #2879 | Juan Linietsky |
2015-11-20 | add priority to load binaryname.pck | masoud bh |
2015-11-20 | Load binaryname.pck | masoud bh |
2015-09-03 | merged some stuff for okam | Juan Linietsky |
2015-08-29 | -display/emulate_touchscreen now really emulates a touchscreen | Juan Linietsky |
2015-06-30 | -some changes by okam | Juan Linietsky |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky |
2015-06-06 | new file dialog! | Juan Linietsky |
2015-05-26 | ability to run 2D physics in a thread | Juan Linietsky |
2015-05-25 | opening data.pcz | Ariel Manzur |
2015-05-05 | Change the order of the filter | Guilherme Felipe |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-11-07 | Fix CppCheck 'duplicateExpression' warning | Boris Egorov |
2014-10-27 | -Much improvement to baked light baker | Juan Linietsky |
2014-09-19 | Fixing Issues... | Juan Linietsky |