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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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global_constants.cpp
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Commit message (
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Author
2018-07-09
Added support for extra mouse buttons.
unknown
2018-02-21
Fix typos with codespell
luz.paz
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-24
Mono: Make the bindings generator output enums
Ignacio Etcheverry
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-05
Improve slang, especially in user-visible parts
Unknown
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-08
Increase joystick axis from 8 to 10
Bastiaan Olij
2017-10-23
move button/joy constants to enums
jagt
2017-09-21
Fixed a bunch of typos, including an error code.
Ross Hadden
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-22
Moved member variables to initializer list
Wilson E. Alvarez
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-06
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Bojidar Marinov
2017-07-26
Remove duplicate keycode constant for Numpad Enter key.
bruvzg
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-17
Fix two typos from previous commit
Rémi Verschelde
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Merge pull request #8133 from Hinsbart/joy_constants
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
Input: Refactor JOY_* constants.
Andreas Haas
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-02
Match ERROR_QUERY_FAILED enum with others
volzhs
2017-01-16
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-11
Type renames:
Juan Linietsky
2017-01-10
It is now possible to name layers of different kinds!
Juan Linietsky
2017-01-08
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-03
Begin modifying properties to make them more friendly to script and doc.
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-06-11
-All variables from script are visible through get_property_list(), not just ...
Juan Linietsky
2016-06-01
Exposed remaining PROPERTY_USAGE constants to script
Saracen
2016-04-07
Remove duplicate
Rémi Verschelde
2016-02-27
Completed the support for plugins! It is not possible to add plugins.
Juan Linietsky
2016-02-17
Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT
Rémi Verschelde
2016-02-04
support horizontal mouse wheel, use in text editor
hondres
2016-01-31
-Added method flags to global constants for script
Juan Linietsky
2016-01-02
bind trigger constants
hondres
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-02-27
Update global_constants.cpp
theuserbl
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky