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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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global_constants.cpp
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Author
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-02
Match ERROR_QUERY_FAILED enum with others
volzhs
2017-01-16
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-11
Type renames:
Juan Linietsky
2017-01-10
It is now possible to name layers of different kinds!
Juan Linietsky
2017-01-08
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-03
Begin modifying properties to make them more friendly to script and doc.
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-06-11
-All variables from script are visible through get_property_list(), not just ...
Juan Linietsky
2016-06-01
Exposed remaining PROPERTY_USAGE constants to script
Saracen
2016-04-07
Remove duplicate
Rémi Verschelde
2016-02-27
Completed the support for plugins! It is not possible to add plugins.
Juan Linietsky
2016-02-17
Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT
Rémi Verschelde
2016-02-04
support horizontal mouse wheel, use in text editor
hondres
2016-01-31
-Added method flags to global constants for script
Juan Linietsky
2016-01-02
bind trigger constants
hondres
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-02-27
Update global_constants.cpp
theuserbl
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky