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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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native_extension.h
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Author
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-16
Changed bool to GdNativeBool
basta
2022-07-15
Use BitField hint for the TextServer enums. Add missing parts for BitField su...
bruvzg
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-04
Merge pull request #60723 from reduz/refactor-module-initialization
Rémi Verschelde
2022-05-04
Refactor module initialization
reduz
2022-05-03
Merge pull request #60714 from Calinou/typedef-remove-ref
Rémi Verschelde
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-29
Add GDNativeInterface::get_library_path to GDExtension
Emmanuel Leblond
2022-02-28
Reorder native extension types initialization, initializing editor last
Gilles Roudière
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-05
Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
Rémi Verschelde
2021-09-16
Add property group and subgroup registration to extensions
Bastiaan Olij
2021-09-15
Provide a getter for the project data directory.
ne0fhyk
2021-09-13
Add driver types to GD extension initialisation levels
Bastiaan Olij
2021-08-20
Implement Extension Loader
reduz
2021-08-17
A few fixes in the extension C API
George Marques
2021-08-05
Improve extension system
George Marques
2021-06-25
Implement native extension system
reduz