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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gdnative_interface.h
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Author
2022-04-10
Make blend animation to use ResetTrack as default value
Silc 'Tokage' Renew
2022-03-28
Merge pull request #59553 from reduz/script-extension-support
Rémi Verschelde
2022-03-27
GDExtension: change to_string signature to accept GDNativeStringPtr instead o...
Jan Haller
2022-03-27
Add GDExtension support to Script
reduz
2022-03-15
Create GDExtension clases for PhysicsServer3D
reduz
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-02-28
Reorder native extension types initialization, initializing editor last
Gilles Roudière
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-30
Change gdnative interface so that Godot object initialization should be trigg...
Gilles Roudière
2021-11-22
[GDExtension] Implement missing Dictionary index operators.
bruvzg
2021-10-07
Add typedef to GDNativeInstanceBindingCallbacks
Colin Kinloch
2021-09-22
[ClassDB] Unify construct/extension retrieval.
Fabio Alessandrelli
2021-09-22
[Core] Add ClassDB functions to retrieve/construct extensions.
Fabio Alessandrelli
2021-09-16
Merge pull request #52739 from BastiaanOlij/gdextension_array_index
Rémi Verschelde
2021-09-16
Add GD extensions operator functions for arrays
Bastiaan Olij
2021-09-16
Add property group and subgroup registration to extensions
Bastiaan Olij
2021-09-13
Add driver types to GD extension initialisation levels
Bastiaan Olij
2021-09-02
Add functions for access members by index on packed array objects
Bastiaan Olij
2021-08-17
A few fixes in the extension C API
George Marques
2021-08-09
Rename GDNative call error enum values to use GDNATIVE prefix
George Marques
2021-08-05
Improve extension system
George Marques
2021-07-27
Change Variant bool conversion to uint8_t
George Marques
2021-07-08
Redo how instance bindings work
reduz
2021-06-25
Implement native extension system
reduz