Age | Commit message (Expand) | Author |
2019-05-19 | Fix typos with codespell | Rémi Verschelde |
2019-03-25 | Typo fix: "the function exists" -> "the function exits" | follower |
2019-03-01 | Clean up blend shape support in GLES2 and GLES3. | Juan Linietsky |
2019-02-21 | Fix all -Wtype-limits warnings. | marxin |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-07 | Make sure warn deprecated uses a volatile bool (for multithreading) | Juan Linietsky |
2018-05-31 | Style: Apply clang-format (5.0) to some missed files | Rémi Verschelde |
2018-04-18 | Add a macro to deprecate methods | Juan Linietsky |
2018-02-21 | Fix typos with codespell | luz.paz |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-10-22 | Improved *_FAIL_INDEX error macros to print the index/size | Marcelo Fernandez |
2017-09-21 | Implement Linux-style likely()/unlikely() macros | Hein-Pieter van Braam |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-07-05 | Implement well-defined handling of unrecoverable errors | Pedro J. Estébanez |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-10-10 | 2D Shaders are working again using the new syntax, though all is buggy in gen... | Juan Linietsky |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-02-27 | Completed the support for plugins! It is not possible to add plugins. | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-05 | -Display on animation editor which keys are invalid and which tracks are unre... | Juan Linietsky |
2015-09-03 | merged some stuff for okam | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |