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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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error
Age
Commit message (
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Author
2022-10-04
Logger: Don't print error twice on `ERR_PRINT`
Rémi Verschelde
2022-06-30
Errors: Fallback to `fprintf` if `OS` singleton doesn't exist
Rémi Verschelde
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-03-07
Protection for array operator for Vector2 / 3 in DEV builds
lawnjelly
2022-02-05
Add fflush to error macros
lawnjelly
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-14
Defer the call to 'popup_str' to the next cycle to let Godot Engine's editor ...
Xavier Sellier
2021-11-26
Fix console colors on Windows
Yuri Roubinsky
2021-10-14
Implement toast notifications in the editor
Gilles Roudière
2021-10-04
revert 0d7409a so additional error information prints in release builds
Jordan Schidlowsky
2021-08-23
Improve error descriptions
Max Hilbrunner
2021-04-27
Add error_string function
Florian Kothmeier
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz