Age | Commit message (Expand) | Author |
---|---|---|
2022-06-30 | Errors: Fallback to `fprintf` if `OS` singleton doesn't exist | Rémi Verschelde |
2022-04-06 | Fix some issues found by cppcheck. | bruvzg |
2022-03-07 | Protection for array operator for Vector2 / 3 in DEV builds | lawnjelly |
2022-02-05 | Add fflush to error macros | lawnjelly |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-14 | Defer the call to 'popup_str' to the next cycle to let Godot Engine's editor ... | Xavier Sellier |
2021-11-26 | Fix console colors on Windows | Yuri Roubinsky |
2021-10-14 | Implement toast notifications in the editor | Gilles Roudière |
2021-10-04 | revert 0d7409a so additional error information prints in release builds | Jordan Schidlowsky |
2021-08-23 | Improve error descriptions | Max Hilbrunner |
2021-04-27 | Add error_string function | Florian Kothmeier |
2021-02-18 | Modernize atomics | Pedro J. Estébanez |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |