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path: root/core/dvector.h
AgeCommit message (Expand)Author
2018-10-06Remove redundant "== false" codeAaron Franke
2018-10-06Remove redundant "== true" codeAaron Franke
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-18Style: Format code with clang-format 6.0.1Rémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-07-05Merge pull request #8943 from RandomShaper/fix-error-handlingRémi Verschelde
2017-07-05Implement well-defined handling of unrecoverable errorsPedro J. Estébanez
2017-06-16Fixed memory leaksMarc Gilleron
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-01added join to PoolStringArrayAlexHolly
2017-02-01Lot of work in new importer, importing textures now works.Juan Linietsky
2017-01-08-Fix bugs related to PoolVector crashesJuan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-07-23Added slicing operation to DVector via DVector.subarray(int start,int end) me...Gau o fthe Veldt
2016-05-16Adds the invert() method to DVector.kjohnson0451
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-02-14New Navigation & Pathfinding support for 2DJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky