Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-07-23 | Added slicing operation to DVector via DVector.subarray(int start,int end) ↵ | Gau o fthe Veldt | |
method. Negative indices index from the end of the array. Indices are range checked before attempting and return appropriate error when out of range. Binding for RawArray in gdscript to access DVector.subarray() provided. Documentation of RawArray.subarray() in classes.xml provided. | |||
2016-05-16 | Adds the invert() method to DVector. | kjohnson0451 | |
This effectively allows invert() to be used on the following types: ByteArray, IntArray, RealArray, StringArray, Vector2Array, Vector3Array, ColorArray | |||
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2015-02-14 | New Navigation & Pathfinding support for 2D | Juan Linietsky | |
-Added Navigation & NavigationPolygon nodes -Added corresponding visual editor -New pathfinding algorithm is modern and fast! -Similar API to 3D Pathfinding (more coherent) | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |