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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Age
Commit message (
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Author
2023-01-19
Cleanup unused engine code v2
kobewi
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-14
[MP] Move engine and editor profilers to a plugin.
Fabio Alessandrelli
2022-10-03
Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-21
Fix editor re-focus on debugger break on Windows
Pedro J. Estébanez
2022-07-01
Fixing Print_rich which only displays correctly in terminal
Voylin
2022-06-29
Remove SceneTree dependency from LocalDebugger
TechnoPorg
2022-06-29
Adding print_rich for printing with BBCode
Voylin
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-05
Rename profiler "Idle Time" to "Process Time"
Hugo Locurcio
2022-04-27
Merge pull request #59582 from Faless/net/4.x_tcp_explicit_poll
Rémi Verschelde
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-03-27
[Net] Make StreamPeerTCP::_poll_connection explicit.
Fabio Alessandrelli
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-06
[Debugger] Move servers-related behaviours to ServersDebugger.
Fabio Alessandrelli
2022-02-06
[Debugger] Move most profilers to ServersDebugger.
Fabio Alessandrelli
2022-02-06
[Debugger] New extensible EngineProfiler class.
Fabio Alessandrelli
2022-02-04
String: Add contains().
Anilforextra
2022-02-02
Merge pull request #57526 from tavurth/bugfix/high-macos-cpu-usage
Rémi Verschelde
2022-02-01
Increase RemoteDebuggerPeerTCP poll to 6.9ms
Will Whitty
2022-02-02
Vectors: Use clear() and has().
Anilforextra
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-08
Fix incorrect encoding (Latin-1 instead of UTF-8) used in `_error_handler` fu...
bruvzg
2021-10-26
Save all 64 bits of get_ticks_msec() in more cases
Max Hilbrunner
2021-10-14
Implement toast notifications in the editor
Gilles Roudière
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-08-09
Use doubles for time in many other places
Aaron Franke
2021-08-03
Merge pull request #50454 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-08-02
Implemented initial DAP support
Ev1lbl0w
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-05-20
Change behavior of String.right
Tomasz Chabora
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-03-16
[Net] Make debugger peer less CPU intensive.
Fabio Alessandrelli
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-03-04
RemoteDebugger: Fix possible division by zero
Rémi Verschelde
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Merge pull request #44593 from madmiraal/rename-mainloop-methods
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-22
Rename MainLoop methods to match Node methods
Marcel Admiraal
2020-11-24
Merge pull request #43730 from qarmin/core_drivers_default_values
Rémi Verschelde
2020-11-23
Initialize class/struct variables with default values in core/ and drivers/
Rafał Mikrut
2020-11-23
Fix DebuggerMarshalls errors while profiling
PouleyKetchoupp
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