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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-05-01
Format remote printerr properly in script debugger output
PouleyKetchoupp
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-10
Merge pull request #37450 from SkyLucilfer/profilerBug
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-31
Fix profiler frame number stops updating when window is minimized
SkyJJ
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-25
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-11
Fix various typos
luz.paz
2020-03-10
Fix -Wshadow=local warning in EngineDebugger
Rémi Verschelde
2020-03-08
Refactor ScriptDebugger.
Fabio Alessandrelli
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