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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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crypto
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crypto.cpp
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Author
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-11
Improve resource load cache
reduz
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-26
feat: HMAC support in Crypto APIs
Jon Bonazza
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-06-18
Implement RSA encryption/decryption.
Fabio Alessandrelli
2020-06-18
Implement sign and verify in crypto.
Fabio Alessandrelli
2020-06-18
CryptoKey supports public keys.
Fabio Alessandrelli
2020-06-06
Crypto as a custom instance class.
Fabio Alessandrelli
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-02-28
Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-08-21
Add Crypto custom class
Fabio Alessandrelli