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path: root/core/core_string_names.cpp
AgeCommit message (Expand)Author
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-02-10Removed _change_notifyreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-10-09Add ability to bind an unbind arguments to Callable.reduz
2020-04-02Replace NULL with nullptrlupoDharkael
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-05-03Allow overriding how scripted objects are converted to stringsLeonard Meagher
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-11Moved member variables to initializer listWilson E. Alvarez
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-09-23Massive optimization to Variant::set_named/get_named. Should give a nice boos...Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-08Moved member variables from constructor to initialization listWilson E. Alvarez
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-06-25-Added folding to property editor, persistent on objects it editsJuan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-15-begin of export work, not done yetJuan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-24Ability to convert from nodes or other non resource with a get_rid() function...Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky