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path: root/core/core_constants.cpp
AgeCommit message (Expand)Author
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-03Rename Variant TRANSFORM to TRANSFORM3DAaron Franke
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A
2021-03-23Rename some more global enums (Key, Joy, MIDI)Aaron Franke
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-16Merge pull request #46378 from reduz/static-method-in-variant-typesRémi Verschelde
2021-03-16Add static method support to core Variant typesreduz
2021-03-10Implement Navigation layersGilles Roudière
2021-02-23Bind ClockDirection enumGeorge Marques
2021-02-07Add support for new SDL gamecontroller keywords.Marcel Admiraal
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-20Merge pull request #43414 from Xrayez/pi-type-stringRémi Verschelde
2020-12-04Rename TYPE_REAL to TYPE_FLOATGeorge Marques
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-23Initialize class/struct variables with default values in core/ and drivers/Rafał Mikrut
2020-11-19Update joy button and stick names, enums and documentationMarcel Admiraal
2020-11-09Expose `PROPERTY_HINT_TYPE_STRING` to scriptingAndrii Doroshenko (Xrayez)
2020-11-09Variant: Rename Type::_RID to Type::RIDRémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz