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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core_bind.h
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Author
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-27
Add a Movie Quit On Finish property to AnimationPlayer
Hugo Locurcio
2022-07-26
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
bruvzg
2022-07-05
Implement a BitField hint
reduz
2022-06-29
Exposes methods for adding and removing ResourceFormatLoaders and -Savers in ...
leogeier
2022-06-23
Remove userdata from Thread.start()
kobewi
2022-06-17
Make enum/constant binds 64-bit.
bruvzg
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-03
Add OS::is_process_running function.
mdavisprog
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-27
Expose move_to_trash()
kobewi
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-28
Merge pull request #59548 from akien-mga/obj-remove-unused-categories
Rémi Verschelde
2022-03-27
Add GDExtension support to Script
reduz
2022-03-26
Object: Remove unused category boilerplate
Rémi Verschelde
2022-03-22
Add static method support to ClassDB
reduz
2022-03-07
Merge pull request #57930 from piiertho/bugfix/add-none-flag-to-resource-saver
Rémi Verschelde
2022-03-07
Fix ResourceSaver::save method exposition flag parameter
Pierre-Thomas Meisels
2022-02-15
Add an `OS.get_processor_name()` method
Hugo Locurcio
2022-02-06
[Debugger] New extensible EngineProfiler class.
Fabio Alessandrelli
2022-01-17
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-12-10
Improve Directory content navigation
Tomasz Chabora
2021-12-03
Add an `OS.crash()` method for testing system crash handler
Hugo Locurcio
2021-11-12
Expose Thread::get_main_id in core bindings
Brian Semrau
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-01
[macOS] Add `create_instance` function to spawn editor copies.
bruvzg
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-26
Save all 64 bits of get_ticks_msec() in more cases
Max Hilbrunner
2021-10-06
[core_bind] Add `is_alive` to Thread. Replace `is_active` with `is_started`.
Brian Semrau
2021-09-25
Use Callable in Thread::start
LATRio
2021-09-16
Implement `OS::get_locale_language()` helper method
Rémi Verschelde
2021-09-11
Expose enum related methods in ClassDB
Haoyu Qiu
2021-08-25
Add ability to register singletons from engine API
reduz
2021-08-17
Namespaces instead of underscore prefix for binds
Max Hilbrunner
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-08-11
Rename `iterations_per_second` to `physics_ticks_per_second`
Hugo Locurcio
2021-08-09
Use doubles for time in many other places
Aaron Franke
2021-08-09
[Core] Expose ResourceLoader.get_resource_uid.
Fabio Alessandrelli
2021-07-25
Fix various typos with codespell
luz paz
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-06-20
Merge pull request #48359 from Calinou/add-engine-print-error-property
Rémi Verschelde
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
Merge pull request #44806 from madmiraal/consolidate_json
Rémi Verschelde
2021-06-19
Consolidate JSON, JSONParseResults and JSONParser into JSON
Marcel Admiraal
2021-06-19
Expose OS data directory getter methods
Hugo Locurcio
2021-06-12
Merge pull request #49123 from aaronfranke/it-is-time
Rémi Verschelde
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