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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2023-03-30
Exposing more project settings for documentation
Ninni Pipping
2023-03-30
Improve POT Generation dialog
Haoyu Qiu
2023-03-30
Hide internal settings from the classref
Haoyu Qiu
2023-03-27
Improve layout direction/locale automatic selection.
bruvzg
2023-03-13
Document `editor/naming/scene_name_casing` setting
Ninni Pipping
2023-02-20
Fix missing directories when exporting from cmd
kobewi
2023-02-04
Expose and document ProjectSettings.get_global_class_list()
bitsawer
2023-02-01
More codespell fixes, do more changes from previous ignore list
Rémi Verschelde
2023-02-01
Merge pull request #71322 from EricEzaM/55856-proj-settings-initial-array-dic...
Rémi Verschelde
2023-01-31
Always create global class list, even if empty
Rémi Verschelde
2023-01-31
Restore script class cache if removed
Juan Linietsky
2023-01-24
Merge pull request #65137 from dalexeev/editor-naming
Yuri Sizov
2023-01-22
Merge pull request #71663 from bruvzg/init_pos_x
Rémi Verschelde
2023-01-19
Cleanup unused engine code v2
kobewi
2023-01-19
Reorganize main and sub-window initial position properties.
bruvzg
2023-01-16
Move global script class cache to separate file
kobewi
2023-01-13
Refactor ProjectSetting overrides
Juan Linietsky
2023-01-13
Fix Project Settings array/dicts initial value being shared instances of the ...
Eric M
2023-01-12
Rearrange `editor/naming/*` project settings
Danil Alexeev
2023-01-07
Add support for the custom initial screen for the main window, fix primary sc...
bruvzg
2023-01-06
Merge pull request #68429 from KoBeWi/PropertySettings
Rémi Verschelde
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-21
Added the possibility to define a default value in ProjectSettings.get_settin...
Marius Hanl
2022-12-17
Remove Disable Touch debug project setting
Hugo Locurcio
2022-12-11
Add PropertyInfo overload for GLOBAL_DEF
kobewi
2022-11-29
Project Manager: Fix hacky code for project rename
Rémi Verschelde
2022-11-15
Merge pull request #64077 from Calinou/tweak-audiostreamplayer2d3d-default-pa...
Rémi Verschelde
2022-11-15
Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting
Rémi Verschelde
2022-11-14
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-08
Remove duplicate project settings definitions
kobewi
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-20
Fix localize_path with custom protocol identifiers
Gilles Roudière
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-09
Implement adjusting the maximum number of physics steps per rendered frame
Hugo Locurcio
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-03
Rename `Engine.target_fps` and associated project setting to `max_fps`
Hugo Locurcio
2022-09-28
Project supported features: Ignore old 'Vulkan Clustered/Forward' names
Rémi Verschelde
2022-09-21
Merge pull request #65816 from bruvzg/proj_settings_missing_flags
Rémi Verschelde
2022-09-20
Merge pull request #65541 from clayjohn/renderer-setting
Rémi Verschelde
2022-09-19
Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
Merge pull request #66079 from Zylann/project_settings_restart
Rémi Verschelde
2022-09-19
Expose ProjectSettings.set_restart_if_changed(name, restart)
Marc Gilleron
2022-09-19
Add missing initial window flags and window mode to the project settings.
bruvzg
2022-09-18
Fix inconsistent scene file name casing by moving existing Name_Casing code t...
ryburnj
2022-09-03
Fix arm32 detection in Engine.
Fabio Alessandrelli
2022-09-01
Merge pull request #64180 from aaronfranke/project-features-tools-only
Rémi Verschelde
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-27
Only compile project features logic in editor builds
Aaron Franke
2022-08-27
[Windows] Improve build environment detection, add support for Windows on ARM.
bruvzg
2022-08-26
Determine ProjectSettings' resource path early
Pedro J. Estébanez
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