Age | Commit message (Expand) | Author |
2021-10-11 | Make the project data directory customizable. | ne0fhyk |
2021-10-05 | Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master | Rémi Verschelde |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-15 | Provide a getter for the project data directory. | ne0fhyk |
2021-09-10 | Fix path with multiple slashes not being corrected on templates | Ricardo Subtil |
2021-08-26 | Use OrderedHashMap for autoloads to preserve order | Lyuma |
2021-08-25 | Add ability to register singletons from engine API | reduz |
2021-08-11 | Rename `iterations_per_second` to `physics_ticks_per_second` | Hugo Locurcio |
2021-08-09 | Use doubles for time in many other places | Aaron Franke |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-15 | Misc cleanup of header includes | Rémi Verschelde |
2021-07-12 | Change VSync mode project setting enum type from string to integer | Hendrik Brucker |
2021-07-06 | Restructure and reimplement vsync options | Hendrik Brucker |
2021-07-01 | Use PROPERTY_USAGE_NONE instead of 0 for no property usage | Aaron Franke |
2021-06-25 | Implement native extension system | reduz |
2021-06-20 | Merge pull request #48359 from Calinou/add-engine-print-error-property | Rémi Verschelde |
2021-06-16 | Save binary ProjectSettings key length properly | Haoyu Qiu |
2021-06-11 | Rename Reference to RefCounted | Pedro J. Estébanez |
2021-06-11 | Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io | Rémi Verschelde |
2021-06-11 | Merge pull request #49279 from Calinou/rename-string-is-abs-path-method | Rémi Verschelde |
2021-06-11 | Core: Move DirAccess and FileAccess to `core/io` | Rémi Verschelde |
2021-06-04 | Merge pull request #47336 from Calinou/rename-shader-file-extension | Rémi Verschelde |
2021-06-03 | Rename `String.is_abs_path()` to `String.is_absolute_path()` | Hugo Locurcio |
2021-05-31 | Implement shader caching | reduz |
2021-05-24 | Use an enum to represent screen orientation in the Project Settings | Hugo Locurcio |
2021-05-07 | Implement the `%command%` placeholder in the Main Run Args setting | Hugo Locurcio |
2021-05-01 | Add `Engine.print_error_messages` property to disable printing errors | Hugo Locurcio |
2021-04-08 | Set resource path earlier on ProjectSettings setup | George Marques |
2021-03-24 | Rename the `.shader` file extension to `.gdshader` | Hugo Locurcio |
2021-03-16 | Fix bug causing `project.godot` to be ignored when `project.binary` is missing | Fredia Huya-Kouadio |
2021-03-12 | Fixes small typos and grammar correction | Anshul7sp1 |
2021-03-07 | Allow to save override.cfg with ProjectSettings | kobewi |
2021-02-18 | Added ability to override built-in actions for the editor | Eric M |
2021-02-18 | Reorganize Project Settings | reduz |
2021-02-10 | Make Servers truly Thread Safe | reduz |
2021-02-09 | Detect external modification of project.godot | kobewi |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-22 | Rename MainLoop methods to match Node methods | Marcel Admiraal |
2020-12-02 | Fix .pck lookup for extensionless binary in macOS resources. | bruvzg |
2020-11-26 | Removed references to 'registering_order', as it was unused. | Eric M |
2020-11-23 | Make warning about Reference singletons more accurate | Pedro J. Estébanez |
2020-11-19 | Warn about singleton being a Reference | Pedro J. Estébanez |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |