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AgeCommit message (Expand)Author
2022-10-20Fix localize_path with custom protocol identifiersGilles Roudière
2022-10-07Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg
2022-10-03Rename `Engine.target_fps` and associated project setting to `max_fps`Hugo Locurcio
2022-09-28Project supported features: Ignore old 'Vulkan Clustered/Forward' namesRémi Verschelde
2022-09-21Merge pull request #65816 from bruvzg/proj_settings_missing_flagsRémi Verschelde
2022-09-20Merge pull request #65541 from clayjohn/renderer-settingRémi Verschelde
2022-09-19Split rendering driver project setting into renderer_name and rendering_drive...clayjohn
2022-09-19Merge pull request #66079 from Zylann/project_settings_restartRémi Verschelde
2022-09-19Expose ProjectSettings.set_restart_if_changed(name, restart)Marc Gilleron
2022-09-19Add missing initial window flags and window mode to the project settings.bruvzg
2022-09-18Fix inconsistent scene file name casing by moving existing Name_Casing code t...ryburnj
2022-09-03Fix arm32 detection in Engine.Fabio Alessandrelli
2022-09-01Merge pull request #64180 from aaronfranke/project-features-tools-onlyRémi Verschelde
2022-08-29Rename String `plus_file` to `path_join`Aaron Franke
2022-08-27Only compile project features logic in editor buildsAaron Franke
2022-08-27[Windows] Improve build environment detection, add support for Windows on ARM.bruvzg
2022-08-26Determine ProjectSettings' resource path earlyPedro J. Estébanez
2022-08-22Replace Array return types with TypedArraykobewi
2022-08-22Merge pull request #64610 from reduz/startup-benchmark-supportRémi Verschelde
2022-08-19Merge pull request #64334 from YuriSizov/core-bind-property-revert-methodsYuri Sizov
2022-08-19Add Startup benchmarking supportJuan Linietsky
2022-08-18Increase the default project window size for better usabilityHugo Locurcio
2022-08-18Make `property_*_revert` methods multilevel and expose them for scriptingYuri Sizov
2022-08-08Print expected `os.arch` tuple for current platform in GDExtension errorHugo Locurcio
2022-08-06Only define `keep_screen_on` project setting onceRedMser
2022-08-02Merge pull request #61315 from lawnjelly/variant_bucket_poolsRémi Verschelde
2022-07-27Add a Movie Quit On Finish property to AnimationPlayerHugo Locurcio
2022-07-25Allow loading override.cfg from PCK filesAaron Franke
2022-07-21Rename OSX to macOS and iPhoneOS to iOS.bruvzg
2022-07-04Variant memory poolslawnjelly
2022-06-21Merge pull request #62122 from reduz/implement-movie-writerRémi Verschelde
2022-06-21Implement Running Godot as Movie Writerreduz
2022-06-20Revert "Disable VRAM compression by default for small textures in Detect 3D"Juan Linietsky
2022-06-17Merge pull request #62023 from Calinou/detect-3d-small-textures-no-vram-compressRémi Verschelde
2022-06-17Audio: Expose 2D/3D panning strength parametersEllen Poe
2022-06-14Disable VRAM compression by default for small textures in Detect 3DHugo Locurcio
2022-06-07Add GLOBAL_DEF_INTERNAL to hide specific settingskobewi
2022-05-20Add a new HashSet templatereduz
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-17ProjectSettings: use RBMap again instead of HashMapRicardo Buring
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-12Move Display settings higher in the listkobewi
2022-05-12Add a new HashMap implementationreduz
2022-05-02Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde
2022-04-11Make FileAccess and DirAccess classes reference counted.bruvzg
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-03-11Merge pull request #58986 from akien-mga/diraccessrefRémi Verschelde
2022-03-11Merge pull request #58751 from bruvzg/loc_str_propsRémi Verschelde
2022-03-11Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaksRémi Verschelde
2022-03-09Remove unused Bullet module and thirdparty codeRémi Verschelde