Age | Commit message (Expand) | Author |
---|---|---|
2017-06-09 | -Restored multithread capability to VisualServer | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-15 | Style: Cosmetic fixes to play nice with clang-format | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-06-05 | Add texture region support for stylebox render | Geequlim |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-29 | Remove debug prints | eska |
2016-01-04 | -Fix crash at exit due to unnecesary check in command queue, fixes #2034 | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-06-06 | -fixed many memory initialization issues | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |