summaryrefslogtreecommitdiff
path: root/core/command_queue_mt.h
AgeCommit message (Expand)Author
2018-02-28Fix various valgrind reported uninitialized variable usesHein-Pieter van Braam
2018-02-21Fix typos with codespellluz.paz
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-23reduce static memory usagedragmz
2017-11-18CommandQueueMT doesn't lock during command executionm4nu3lf
2017-10-22Many fixes to SSAO, should be good now.Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-21Move wait_for_flush out of queue lockSipaha
2017-06-17Add normalmap support for drawing in all low level primitives. Only added sup...Juan Linietsky
2017-06-09-Restored multithread capability to VisualServerJuan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-15Style: Cosmetic fixes to play nice with clang-formatRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-05Add texture region support for stylebox renderGeequlim
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-29Remove debug printseska
2016-01-04-Fix crash at exit due to unnecesary check in command queue, fixes #2034Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-06-06-fixed many memory initialization issuesJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky