Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-17 | Merge pull request #11294 from karroffel/json-object | Thomas Herzog | |
added JSON singleton | |||
2017-09-16 | Adds _OS::PowerState enum | Ignacio Etcheverry | |
2017-09-15 | added JSON singleton | karroffel | |
There was no way to access JSON functionality in scripting languages apart from GDScript because the JSON class wasn't exposed to ClassDB. | |||
2017-09-13 | Fix enums bindings | Maxim Sheronov | |
Add missed bindings for enums Move some enums to class to have correct output of api.json | |||
2017-09-02 | Fix typos 'a' and 'an' | Poommetee Ketson | |
2017-09-01 | Fix signed and unsigned comparisons | Hein-Pieter van Braam | |
The first in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | |
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/ | |||
2017-08-22 | Merge pull request #10487 from marcelofg55/curscr_as_default | Rémi Verschelde | |
p_screen param from get_screen_* funcs now default to the current screen | |||
2017-08-22 | Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments | Rémi Verschelde | |
Removed unnecessary assignments | |||
2017-08-21 | Merge pull request #10351 from neikeq/enums-are-for-the-weak | Juan Linietsky | |
ClassDB: Provide the enum name of integer constants | |||
2017-08-21 | p_screen param from get_screen_* funcs now default to the current screen | Marcelo Fernandez | |
2017-08-21 | Removed unnecessary assignments | Wilson E. Alvarez | |
2017-08-21 | Fixes for new two-dash long command line arguments | Rémi Verschelde | |
- Fixes some single-dash leftovers that were missed in the previous commit - Reorder the help output for clarity, and document missing options - Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit - Improve error message on malformed arguments and do not display help on error - Always use long form of arguments when starting a new Godot process from C++, for clarity and easy grepping - Cleanup obsolete code here and there | |||
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | |
2017-08-20 | Merge pull request #10319 from neikeq/pr-engine-editor-hint | Juan Linietsky | |
Adds Engine::is_editor_hint() method | |||
2017-08-19 | Revert "Second take at making command-line arguments more UNIX-like + ↵ | Juan Linietsky | |
main.cpp and help cleanup" | |||
2017-08-19 | Fixes for new two-dash long command line arguments | Rémi Verschelde | |
- Fixes some single-dash leftovers that were missed in the previous commit - Reorder the help output for clarity, and document missing options - Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit - Improve error message on malformed arguments and do not display help on error - Cleanup obsolete code here and there | |||
2017-08-19 | Adds editor_hint to Engine class | Ignacio Etcheverry | |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg | |
Fixes #10244. | |||
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry | |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia | |
2017-07-23 | Add object type hint for docs | Poommetee Ketson | |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | |
-Added system for feature overrides, it's pretty cool :) | |||
2017-07-19 | Add object type hint for docs | Poommetee Ketson | |
2017-07-13 | Add GZIP compression support | George Marques | |
- Fix a wrong call in PoolByteArray::compress | |||
2017-07-11 | IME window follow the input cursor. | geequlim | |
Abstruct set_ime_position to OS class. Update ime position for LineEdit and TextEdit. | |||
2017-06-19 | Add compression support for File object | George Marques | |
2017-06-13 | Fixed thread check, solves: #3698 | kubeczek | |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | |
2017-04-28 | Move core thirdparty files to thirdparty/{minizip,misc} | Rémi Verschelde | |
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | |
Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005 | |||
2017-04-09 | Merge pull request #8333 from touilleMan/classdb-class_sget_property-binding | Rémi Verschelde | |
Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods | |||
2017-04-09 | Add return value in ClassDB.class_[g|s]et_property bindings | Emmanuel Leblond | |
2017-04-09 | Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods | Emmanuel Leblond | |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-03-13 | fixed ClassDB inconsistencies | Karroffel | |
fixes #7960 | |||
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde | |
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | |||
2017-03-05 | Merge pull request #7950 from RandomShaper/expose-more-geom | Rémi Verschelde | |
Expose uncapped versions of closest-point-to-segment utilities | |||
2017-03-04 | Expose uncapped versions of closest-point-to-segment utilities | Pedro J. Estébanez | |
2017-03-04 | Add API to access battery power state | Julian Murgia | |
Done: - X11, server (tested) - Windows (developed, would be nice to retest) - OSX (not tested) Prepared (not developed): - Android (code is here, but may not compile) - iphone - winrt - bb10 - haiku - javascript | |||
2017-03-04 | Expose Geometry::get_closest_point_to_segment_2d() | Pedro J. Estébanez | |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few ↵ | Juan Linietsky | |
modified files) -.pck and .zip exporting redone, seems to be working.. | |||
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | |
This new name also makes its purpose a little clearer This is a step towards fixing #56 | |||
2017-01-30 | corrected ClassDB::insatnce() return type | Karroffel | |
2017-01-25 | Removed import/export system, will start new one from scratch. | Juan Linietsky | |
2017-01-25 | Merge pull request #7563 from RayKoopa/extended_list_dir_begin | Rémi Verschelde | |
Add parameters to Directory.list_dir_begin() to skip navigational or hidden entries | |||
2017-01-24 | Added parameters to skip hidden and/or navigational file system entries | Ray Koopa | |
2017-01-23 | Add ClassDB binding for File.get_modified_time | Andreas Haas | |
Closes #7613 | |||
2017-01-16 | Style: Keep long lines for now | Rémi Verschelde | |
clang-format does not play well with tab-aligned multiline statements... Some more research will be needed if we want to set a column limit. |