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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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bind
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Author
2015-01-10
x11-fullscreen support through GDScript( OS.set_fullscreen(bool) )
hurikhan
2015-01-08
Merge pull request #958 from adolson/bind-set_window_title
Juan Linietsky
2014-12-21
-fix get_as_text (#1022 )
Juan Linietsky
2014-12-20
Fixes
Juan Linietsky
2014-12-10
added GDScript binding for set_window_title
Dana Olson
2014-12-02
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-11-17
NavMesh
Juan Linietsky
2014-11-02
Bug Fixes
Juan Linietsky
2014-10-07
Build System Changes
Juan Linietsky
2014-10-03
Huge Amount of BugFix
Juan Linietsky
2014-09-21
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-06-29
hoh# On branch master
Juan Linietsky
2014-06-11
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-06-11
Light Baker!
Juan Linietsky
2014-05-25
Add DirAccess:dir_exist api
marynate
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-05-14
A bit of everything:
Juan Linietsky
2014-04-14
-Added google play services (needed for some stuff)
Juan Linietsky
2014-04-05
-Support for changing fonts
Juan Linietsky
2014-03-18
Add possibility to limit frame to main loop (application/target_fps)
marynate
2014-03-13
-fix bug in cache for atlas import/export
Juan Linietsky
2014-02-26
-Added ATITC texture support
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky