Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry | |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia | |
2017-07-23 | Add object type hint for docs | Poommetee Ketson | |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | |
-Added system for feature overrides, it's pretty cool :) | |||
2017-07-19 | Add object type hint for docs | Poommetee Ketson | |
2017-07-13 | Add GZIP compression support | George Marques | |
- Fix a wrong call in PoolByteArray::compress | |||
2017-07-11 | IME window follow the input cursor. | geequlim | |
Abstruct set_ime_position to OS class. Update ime position for LineEdit and TextEdit. | |||
2017-06-19 | Add compression support for File object | George Marques | |
2017-06-13 | Fixed thread check, solves: #3698 | kubeczek | |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | |
2017-04-28 | Move core thirdparty files to thirdparty/{minizip,misc} | Rémi Verschelde | |
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | |
Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005 | |||
2017-04-09 | Merge pull request #8333 from touilleMan/classdb-class_sget_property-binding | Rémi Verschelde | |
Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods | |||
2017-04-09 | Add return value in ClassDB.class_[g|s]et_property bindings | Emmanuel Leblond | |
2017-04-09 | Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods | Emmanuel Leblond | |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-03-13 | fixed ClassDB inconsistencies | Karroffel | |
fixes #7960 | |||
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde | |
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | |||
2017-03-05 | Merge pull request #7950 from RandomShaper/expose-more-geom | Rémi Verschelde | |
Expose uncapped versions of closest-point-to-segment utilities | |||
2017-03-04 | Expose uncapped versions of closest-point-to-segment utilities | Pedro J. Estébanez | |
2017-03-04 | Add API to access battery power state | Julian Murgia | |
Done: - X11, server (tested) - Windows (developed, would be nice to retest) - OSX (not tested) Prepared (not developed): - Android (code is here, but may not compile) - iphone - winrt - bb10 - haiku - javascript | |||
2017-03-04 | Expose Geometry::get_closest_point_to_segment_2d() | Pedro J. Estébanez | |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few ↵ | Juan Linietsky | |
modified files) -.pck and .zip exporting redone, seems to be working.. | |||
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | |
This new name also makes its purpose a little clearer This is a step towards fixing #56 | |||
2017-01-30 | corrected ClassDB::insatnce() return type | Karroffel | |
2017-01-25 | Removed import/export system, will start new one from scratch. | Juan Linietsky | |
2017-01-25 | Merge pull request #7563 from RayKoopa/extended_list_dir_begin | Rémi Verschelde | |
Add parameters to Directory.list_dir_begin() to skip navigational or hidden entries | |||
2017-01-24 | Added parameters to skip hidden and/or navigational file system entries | Ray Koopa | |
2017-01-23 | Add ClassDB binding for File.get_modified_time | Andreas Haas | |
Closes #7613 | |||
2017-01-16 | Style: Keep long lines for now | Rémi Verschelde | |
clang-format does not play well with tab-aligned multiline statements... Some more research will be needed if we want to set a column limit. | |||
2017-01-16 | Style: No break before list brace | Rémi Verschelde | |
clang-format does not handle that well *at all*. For the reference, found the relevant pieces of code with: `ag "=[ "$'\t'"]?"$'\n'"[ "$'\t'"]?{" --ignore=thirdparty` | |||
2017-01-14 | Fix _Directory::get_current_drive error condition | Wilhem Barbier | |
2017-01-14 | Merge pull request #7524 from neikeq/pr-dir-getcurdrive | Rémi Verschelde | |
Directory: Bind get_current_drive() method | |||
2017-01-14 | Directory: Bind get_current_drive() method | Ignacio Etcheverry | |
2017-01-14 | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | |
added a check to detect this case in the future | |||
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde | |
They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code. | |||
2017-01-14 | Unexpose the video mode API, will be completely removed when multi-window ↵ | Juan Linietsky | |
support is implemented. | |||
2017-01-14 | Fixed dir access return value, changed it to Error like all other funcs | Juan Linietsky | |
2017-01-13 | Replace Engine version API by preexisting OS one | Rémi Verschelde | |
It outputs a single Dictionary with all relevant information as keys, that will less bloat the documentation and provide all details in one function call. | |||
2017-01-13 | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky | |
2017-01-11 | Type renames: | Juan Linietsky | |
Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray | |||
2017-01-10 | Merge pull request #7462 from karroffel/error_code | Rémi Verschelde | |
expose OS.set_exit_code and OS.get_exit_code to ClassDB | |||
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and ↵ | Juan Linietsky | |
renamed to PoolVector | |||
2017-01-07 | exposed OS.set_exit_code and OS.get_exit_code to ClassDB | karroffel | |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ↵ | Juan Linietsky | |
categories. -Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available | |||
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵ | Juan Linietsky | |
Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS() | |||
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde | |
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | |||
2016-11-08 | vsnc --> vsync | ISylvox | |
2016-11-06 | Merge pull request #7048 from neikeq/pr-marshals-singleton | George Marques | |
Add singleton instance to _Marshalls | |||
2016-11-05 | Core: Add singleton instance to _Marshalls | Ignacio Etcheverry | |