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2016-06-18-Changed how Dir works so it's more user friendly, closes #4705Juan Linietsky
2016-06-18-made get_space_left() return values more homogenous, also for script, ↵Juan Linietsky
converted to mb, closes #4617
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
Also removes a couple wrong Godot headers from third-party source files.
2016-06-17Add sha256 to String and File/FileAccess.Bojidar Marinov
Probably does #4166
2016-06-05vsync supportJuan Linietsky
-works on windows -may not work on X11, if so please fix -OSX does not seem to support disabling vsync
2016-05-29DPI Detection supportJuan Linietsky
Windows only for now. Many builds may break (older visual studio, mingw32)
2016-05-21remove trailing whitespaceHubert Jarosz
2016-05-12classref: Directory and ConfigFileRémi Verschelde
2016-03-16Add function to convert Date time from a dictionary to EpochKyle Luce
- Also changed get_time_from_unix_time to get_date_time_from_unix_time to be consistent. Ticket: https://github.com/godotengine/godot/issues/4038
2016-03-13Fixes the month consistency issue in enums and get_date etcKyle Luce
- Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025
2016-03-12Remove undefined bindsRémi Verschelde
Bug introduced by 6eb4812
2016-03-12Borderless window support for the Win32 build. Default window position is ↵Saracen
now also centred.
2016-03-10Merge pull request #3934 from Razzlegames/epocConvertRémi Verschelde
Added epoc to dictionary converter (for human readable display when only given an epoc time)
2016-03-08Merge pull request #3833 from AlexHolly/feature-file-md5Rémi Verschelde
expose md5 for file(s) to gdscript
2016-03-05Added epoc to dictionary converterKyle Luce
Useful for when user is storing time as epoc and wants to do operations on this time and then display in human readable form https://www.facebook.com/groups/godotengine/permalink/737469773056286/?comment_id=738011009668829&reply_comment_id=738192799650650&notif_t=group_comment_reply
2016-02-27Completed the support for plugins! It is not possible to add plugins.Juan Linietsky
Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun!
2016-02-25expose md5 for file(s) to gdscriptAlexander Holland
2016-02-19Reject any native video player calls on iOS that point to files within .pck ↵Aren Villanueva
archives. Fix the paths for both res:// and user:// specified video files.
2016-02-03Merge pull request #3502 from trtstm/csvRémi Verschelde
Added delimiter to File.get_csv_line
2016-01-31thread renamingAriel Manzur
2016-01-28File: Added delimiter to get_csv_linetmt
2016-01-16Add ability to set "keep screen on" for androidvolzhs
2016-01-10-Removed OS.get_system_time_msec(), this is undoable on Windows and also ↵Juan Linietsky
unusable from GDscript due to precision. -Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10-Added a new mode, WRITE_READ to File, to recover compatibility with old ↵Juan Linietsky
projects but also achieve desired functionality. Closes #3272
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-18thread can't rename itself on initialization :(Ariel Manzur
2015-12-18thread renaming by core_bindAriel Manzur
2015-12-17thread set nameAriel Manzur
2015-12-14replaced :var by :Variant in documentation, fixes #2897Juan Linietsky
2015-11-01Cosmetic fixes to SCons buildsystemRémi Verschelde
- Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check
2015-09-21Properly implement OS.alert() from script, and use xmessage on X11Juan Linietsky
2015-08-06Add OS.get_system_time_msecMaximillian
2015-08-04added bindings for screen rotation in OSJuan Linietsky
2015-07-28adding some base64 marshallspunto-
2015-06-29Several performance improvements, mainly in loading and instancing scenes ↵Juan Linietsky
and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report.
2015-06-06Add OS.get_time_zone_info functionest31
The returned dictionary maps "name" to the name of the current time zone, and "bias" to a bias from UTC in minutes.
2015-06-06Add utc param to get_time and get_date methodsest31
If utc == false, we return the local time, like before. Otherwise, we return UTC time. utc defaults to false to not break behaviour.
2015-05-19fixes on sample importingJuan Linietsky
2015-05-18fix a crash situation when starting a thread and other small fixesJuan Linietsky
2015-05-17properly save external resources, fixes #1924Juan Linietsky
added API to get scancode names to OS
2015-04-12-Changed bootsplash option to use a file, fixes #1539Juan Linietsky
-Added OS.get_splash_tick_msec() to query when splash appeared
2015-04-03set screen parameter names for gdscripthurikhan
2015-03-22fixes to new window management APIJuan Linietsky
-needs testing on Linux -needs testing on Windows -NEED SOMEONE TO IMPLEMENT IT ON OSX!! PLEASE HELP!
2015-02-15Renamed EXPERIMENTAL_WM_API to NEW_WM_APIhurikhan
2015-02-15Merge remote-tracking branch 'upstream/master' into x11-window-managementhurikhan
2015-02-15begin new serialization frameworkJuan Linietsky
also got rid of STL dependency on triangulator
2015-02-14New Navigation & Pathfinding support for 2DJuan Linietsky
-Added Navigation & NavigationPolygon nodes -Added corresponding visual editor -New pathfinding algorithm is modern and fast! -Similar API to 3D Pathfinding (more coherent)
2015-01-17added the following methods:hurikhan
* set_minimized(bool) * bool is_minimized() * set_maximized(bool) * bool is_maximized()
2015-01-15WIP -- set_resizable() + is_resizable addedhurikhan
2015-01-14get_screen() + set_screen() addedhurikhan