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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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core_bind.cpp
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Author
2018-01-05
Print error if a resource can't load from script, fixes #15313
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-06
Merge pull request #12603 from GodotExplorer/beautify-json
Rémi Verschelde
2017-11-17
Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-14
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-07
Add indent and sort keys support for JSON.print
Geequlim
2017-11-05
Basic docs for Geometry plus two new functions
Bernhard Liebl
2017-10-30
Add Colemak keybindings to editor for osx
N0hbdy
2017-10-04
Merge pull request #11823 from endragor/virtual-keyboard-height
Gilles Roudiere
2017-10-04
Allow to obtain virtual keyboard height
Ruslan Mustakov
2017-10-03
fixed the OS.has_feature() API, and added support for 32 and 64.
Juan Linietsky
2017-10-03
Merge pull request #11782 from eska014/persistent-userfs-test
Hein-Pieter van Braam
2017-10-02
Add OS::is_userfs_persistent to check user:// persistence
Leon Krause
2017-09-30
Renamed fixed_process to physics_process
AndreaCatania
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-17
Merge pull request #11294 from karroffel/json-object
Thomas Herzog
2017-09-16
Adds _OS::PowerState enum
Ignacio Etcheverry
2017-09-15
added JSON singleton
karroffel
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-09-02
Fix typos 'a' and 'an'
Poommetee Ketson
2017-09-01
Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-22
Merge pull request #10487 from marcelofg55/curscr_as_default
Rémi Verschelde
2017-08-22
Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments
Rémi Verschelde
2017-08-21
Merge pull request #10351 from neikeq/enums-are-for-the-weak
Juan Linietsky
2017-08-21
p_screen param from get_screen_* funcs now default to the current screen
Marcelo Fernandez
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-21
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-19
Revert "Second take at making command-line arguments more UNIX-like + main.cp...
Juan Linietsky
2017-08-19
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-19
Adds editor_hint to Engine class
Ignacio Etcheverry
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-07-23
Add object type hint for docs
Poommetee Ketson
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
Add object type hint for docs
Poommetee Ketson
2017-07-13
Add GZIP compression support
George Marques
2017-07-11
IME window follow the input cursor.
geequlim
2017-06-19
Add compression support for File object
George Marques
2017-06-13
Fixed thread check, solves: #3698
kubeczek
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-04-28
Move core thirdparty files to thirdparty/{minizip,misc}
Rémi Verschelde
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-09
Merge pull request #8333 from touilleMan/classdb-class_sget_property-binding
Rémi Verschelde
2017-04-09
Add return value in ClassDB.class_[g|s]et_property bindings
Emmanuel Leblond
2017-04-09
Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods
Emmanuel Leblond
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
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