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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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array.cpp
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Author
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-21
Add bsearch and bsearch_custom to Array
poke1024
2017-10-09
Array::sort, sort_custom and invert now return reference to Array to allow ch...
Marius Guggenmos
2017-09-21
Fixed a bunch of typos, including an error code.
Ross Hadden
2017-09-06
-Fixed changes to default input actions not working, closes #10502
Juan Linietsky
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-16
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-11
Both Array and Dictionary are always in shared mode (removed copy on write).
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-18
Add Array.front() and Array.back()
Kazuo256
2016-09-11
(Array) pop_front, pop_back return values
Răzvan Cosmin Rădulescu
2016-07-07
Array has(var value) function
Pawel Kowal
2016-06-10
Add 'rfind' function to Array
George Marques
2016-06-10
Add 'from' argument to Array.find()
George Marques
2016-06-03
Added Array.find_last() and Array.count()
J08nY
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-12
add pop_back/pop_front/push_back/push_front to array, to make it according to...
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky