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2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2016-12-09IP_Address now handle IPv4 and IPv6 transparentlyFabio Alessandrelli
2016-11-01style: Fix PEP8 whitespace issues in Python filesRémi Verschelde
2016-10-27RegEx re-implemented as a moduleZher Huei Lee
2016-10-26Merge pull request #6925 from godotengine/ipv6Rémi Verschelde
2016-10-20added implementation of is_valid_ip_address()Ariel Manzur
2016-10-19fixed some byte order and parsing problemsAriel Manzur
2016-10-19Everything returning to normal in 3D, still a long way to goJuan Linietsky
2016-10-17Merge pull request #6850 from akien-mga/pr-scsub-shebangRémi Verschelde
2016-10-17SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde
2016-10-07-the new shader language seems to workJuan Linietsky
2016-10-06Use int instead of int32_t for VectorsThomas Edvalson
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-09-15Hacked a demo C# class parser for neikeq.Juan Linietsky
2016-09-10Merge pull request #5920 from 29jm/fix-warningsJuan Linietsky
2016-08-13Remove some unused variablesJohan Manuel
2016-08-13Fix some warnings about unhandled switch casesJohan Manuel
2016-07-26Changed the way the step decimals are computed to a safer way, fixes many iss...Juan Linietsky
2016-07-07Removed unused variables (first pass)Rémi Verschelde
2016-06-22Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...Juan Linietsky
2016-05-21Merge remote-tracking branch 'origin/master'Juan Linietsky
2016-05-21First version of ProfilerJuan Linietsky
2016-05-21remove trailing whitespaceHubert Jarosz
2016-03-09remove trailing whitespaceHubert Jarosz
2016-02-11-Made some icon data types smaller so they take up less spaceJuan Linietsky
2016-02-02Fix return value of regexp string testRémi Verschelde
2016-02-02test_string.cpp - show numbers of passed and total tests correctly (fixes #3553)anatoly techtonik
2016-01-11Update copyright in remaining files + prints in the UIRémi Verschelde
2016-01-05-completely rewritten filesystem dock and internal editor filesystem manageme...Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-11-01Cosmetic fixes to SCons buildsystemRémi Verschelde
2015-09-16add missing physics unit test to --help listing in main.cppfirefly2442
2015-07-24Made RegEx API similar to old versionZher Huei Lee
2015-07-24Regex library Nrex initial portLee Zher Huei
2015-06-14missing changesJuan Linietsky
2015-05-01-Fixes from source code analyzizer, closes #1768Juan Linietsky
2015-04-20-Changed Godot exit to be clean.Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-07added assert to disassembly, fixes #1641Juan Linietsky
2015-04-07-Concatenating arrays keeps the shared property if any of the arrays is share...Juan Linietsky
2015-04-06Added a PVRTC encoder for iOSJuan Linietsky
2015-02-19Correctly halt on error in sprintf parsing (fixes #1393)Bil Bas (Spooner)
2015-02-01Completed more complex formatting.Bil Bas (Spooner)
2015-01-10Added basic sprintf functionality (e.g. "fish %d %s" % [12, Vector2(1, 2)])Bil Bas (Spooner)
2015-01-06-Resolved bug that made yield() not work in some situations, fixes #884Juan Linietsky
2015-01-03-fixed issue with denormals in half precission, closes #1073Juan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-09-153D Physics Rework, Other StuffJuan Linietsky
2014-06-27Misc FixesJuan Linietsky