| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-05-21 | First version of Profiler | Juan Linietsky | |
| It is now possible to profile GDScript as well as some parts of Godot internals. | |||
| 2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
| 2016-01-11 | Update copyright in remaining files + prints in the UI | Rémi Verschelde | |
| 2016-01-05 | -completely rewritten filesystem dock and internal editor filesystem ↵ | Juan Linietsky | |
| management, fixes #1926 -filesystem dock now tracks objects and directories in real-time, fixes #2009 | |||
| 2016-01-01 | Update copyright to 2016 in headers | George Marques | |
| 2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
| 2015-04-07 | added assert to disassembly, fixes #1641 | Juan Linietsky | |
| 2015-01-06 | -Resolved bug that made yield() not work in some situations, fixes #884 | Juan Linietsky | |
| 2014-05-01 | -Fixes to OpenSSL compilation (more) | Juan Linietsky | |
| -Fix bug in GDScript, now static functions can call static functions. | |||
| 2014-02-25 | -scripts are converted to bytecode on export | Juan Linietsky | |
| -fix bug in doc where touchscreen events were not documented | |||
| 2014-02-24 | -moved script to modules | Juan Linietsky | |
| 2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |