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2017-12-21Scons: Use module suffix only for final binary.Andreas Haas
Only append the module suffixes to the resulting binary instead of all object files. That means we can keep most of our build artifacts when toggling modules like mono.
2017-12-18sort by the most recently accessed filesRhody Lugo
2017-12-16Added custom editor splash (including sponsor logo).Juan Linietsky
2017-12-14MacPorts clang version selection, and OpenMP linking fix.bruvzg
2017-12-14Adds `macports_clang` build flag to build using clang-5.0 form MacPorts ↵bruvzg
(with OpenMP support).
2017-12-14-Add lightmapperJuan Linietsky
-Fixes to unwrapper (remove degenerates), makes Thekla not crash -Added optional cancel button in EditorProgress -Added function to force processing of events (needed for cancel button)
2017-12-08Import thekla_atlasHein-Pieter van Braam
As requested by reduz, an import of thekla_atlas into thirdparty/
2017-11-28disable caching for targets using helper functionsRhody Lugo
2017-11-28use the same cache for all branches for appveyorRhody Lugo
2017-11-27prune scons shared cacheRhody Lugo
2017-11-25add support for scons cache and enable it for appveyorRhody Lugo
2017-11-21Add explicit exception model flag for Visual C++Matthias Hoelzl
2017-11-19Add cpp.hint file to improve IntelliSenseMatthias Hoelzl
2017-11-19Merge pull request #12961 from eska014/platform-docRémi Verschelde
Facilitate documenting platform-exclusive classes
2017-11-18Facilitate exposing platform-exclusive interfaces to all platformsLeon Krause
This makes the interfaces available, without implementation, in other platforms and the editor, which facilitates documenting platform-exclusive classes. Platform-exclusive APIs must be set up in platform/<platform>/api/api.cpp. Provide noop method-implementations where necessary. Also setup and document the HTML5 platform's JavaScript singleton.
2017-11-16Cleanup of Visual Studio project generation (#12929)Roy Berube
Visual studio project file creation had some problems. Files with c extension were listed with cpp extension. Some include files that did not exist were added to the project. This change ensures a file exists before adding it to the project.
2017-11-15Improve code style of generated headersRémi Verschelde
2017-11-13Remove leading newline in SConstructGeorge Marques
Some editors don't recognize the shebang if it's not on the first line.
2017-11-02SCons: make use_lto a global option and opt-in for iphoneRémi Verschelde
Supersedes #12553, see discussion in #12552.
2017-11-01-Modules can now add custom version info (added it for Mono)Juan Linietsky
-Version string takes this version info -Ability to download templates from the interweb (listing does not work yet)
2017-10-07flatDir support [Android]Ramesh Ravone
2017-10-03Fix SConstruct check for config.is_enabled()Ignacio Etcheverry
2017-10-02Merge pull request #11753 from Listwon/IntellisenseAndreas Haas
Fix IntelliSense
2017-10-02Indentation Error neogaston
TabError: inconsistent use of tabs and spaces in indentation was fixed
2017-10-01Fix IntelliSenseBartłomiej T. Listwon
Fix the CPPPATH passed to MSVSProject. Uses SCons Dir() function to convert "#" paths http://www.scons.org/doc/0.97/HTML/scons-user/a3414.html#CV-CPPPATH
2017-10-01Ability to set a module enabled/disabled by default by adding is_enabled() ↵Juan Linietsky
to config.py
2017-09-25Use BoolVariable for module options.Elliott Sales de Andrade
2017-09-25Use BoolVariable for third-party options.Elliott Sales de Andrade
2017-09-25Use BoolVariable in target/component/advanced options.Elliott Sales de Andrade
2017-09-25Use EnumVariable for choice-based build options.Elliott Sales de Andrade
2017-09-24Bump required scons version to 0.98.1.Elliott Sales de Andrade
* Environment.AddPostAction() and the global AlwaysBuild() were added in 0.93, so requiring 0.14 is broken. * Environment.Decider and Glob were added in some intermediate 0.97 release. * The Variables object was added in 0.98.1.
2017-09-23Enable building against system zstd.Elliott Sales de Andrade
2017-09-16Fix errors in Python 3 buildMatthias Hoelzl
2017-09-13Merge pull request #11160 from marcelofg55/drive_funcs_x11Rémi Verschelde
Implemented DirAccess get_drive and get_drive_count for Linux
2017-09-13Merge pull request #7908 from SaracenOne/recastRémi Verschelde
In-editor navmesh generation.
2017-09-12Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky
possible to save module files in module directories and the build system will recognize them.
2017-09-12Added check_c_headers to SCons env to check for the existence of headersMarcelo Fernandez
2017-09-04Recast integration.Saracen
2017-08-31Merge pull request #10148 from leezh/pcre2Rémi Verschelde
Replacement of internal RegEx with PCRE2
2017-08-29Generate project files for VS2017Matthias Hoelzl
2017-08-27Make build scripts Python3 compatibleMatthias Hoelzl
- The Windows, UWP, Android (on Windows) and Linux builds are tested with Scons 3.0 alpha using Python 3. - OSX and iOS should hopefully work but are not tested since I don't have a Mac. - Builds using SCons 2.5 and Python 2 should not be impacted.
2017-08-19Replacement of internal RegEx with PCRE2Zher Huei Lee
The pattern and replacement matching behaviour has been changed purely due to the nature of switching to a standards-compliant library. One mistake in the previous behaviour was that named groups didn't have a number. This has been corrected. As names are actually just an alias of numbered groups, RegExMatch::get_name_dict() is now get_names() and is a dict referring to the group number it represents. Duplicate names are enabled and the with the first matching instance used. Due the lack of a suitable equivalent in PCRE2, RegExMatch::expand() was removed.
2017-08-03Fix scons failing when not building sourcesMarcelo Fernandez
2017-07-27BUGFIX: Check for "VCINSTALLDIR" environment variable instead of ↵Brent Taylor
"VSINSTALLDIR".
2017-07-22Fix building HTML5 when cmd.exe is set up for MSVCL. Krause
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
-Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D.
2017-07-11Add options for more human-friendly build outputTimo Schwarzer
2017-07-07Increase SCons rebuild speedGeorge Marques
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-05-27Rework warning levelsPedro J. Estébanez
Now you have: extra, all (the default), moderate, no. The old 'yes' option is still supported, but a warning will be printed and 'all' will be assumed. The different options will translate to the following: MSVC: extra -> /Wall (implies /W4) all -> /W3 + disable non-essential (*) moderate -> /W2 + disable non-essential (*) no -> /w GCC/Clang: extra -> -Wall -Wextra all -> -Wall moderate -> -Wall -Wno-unused no -> -w * = Truncations, narrowing conversions...: /wd4267 /wd4244 /wd4305 /wd4800