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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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SConstruct
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Author
2017-11-19
Add cpp.hint file to improve IntelliSense
Matthias Hoelzl
2017-11-19
Merge pull request #12961 from eska014/platform-doc
Rémi Verschelde
2017-11-18
Facilitate exposing platform-exclusive interfaces to all platforms
Leon Krause
2017-11-16
Cleanup of Visual Studio project generation (#12929)
Roy Berube
2017-11-15
Improve code style of generated headers
Rémi Verschelde
2017-11-13
Remove leading newline in SConstruct
George Marques
2017-11-02
SCons: make use_lto a global option and opt-in for iphone
Rémi Verschelde
2017-11-01
-Modules can now add custom version info (added it for Mono)
Juan Linietsky
2017-10-07
flatDir support [Android]
Ramesh Ravone
2017-10-03
Fix SConstruct check for config.is_enabled()
Ignacio Etcheverry
2017-10-02
Merge pull request #11753 from Listwon/Intellisense
Andreas Haas
2017-10-02
Indentation Error
neogaston
2017-10-01
Fix IntelliSense
Bartłomiej T. Listwon
2017-10-01
Ability to set a module enabled/disabled by default by adding is_enabled() to...
Juan Linietsky
2017-09-25
Use BoolVariable for module options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-25
Use EnumVariable for choice-based build options.
Elliott Sales de Andrade
2017-09-24
Bump required scons version to 0.98.1.
Elliott Sales de Andrade
2017-09-23
Enable building against system zstd.
Elliott Sales de Andrade
2017-09-16
Fix errors in Python 3 build
Matthias Hoelzl
2017-09-13
Merge pull request #11160 from marcelofg55/drive_funcs_x11
Rémi Verschelde
2017-09-13
Merge pull request #7908 from SaracenOne/recast
Rémi Verschelde
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky
2017-09-12
Added check_c_headers to SCons env to check for the existence of headers
Marcelo Fernandez
2017-09-04
Recast integration.
Saracen
2017-08-31
Merge pull request #10148 from leezh/pcre2
Rémi Verschelde
2017-08-29
Generate project files for VS2017
Matthias Hoelzl
2017-08-27
Make build scripts Python3 compatible
Matthias Hoelzl
2017-08-19
Replacement of internal RegEx with PCRE2
Zher Huei Lee
2017-08-03
Fix scons failing when not building sources
Marcelo Fernandez
2017-07-27
BUGFIX: Check for "VCINSTALLDIR" environment variable instead of "VSINSTALLD...
Brent Taylor
2017-07-22
Fix building HTML5 when cmd.exe is set up for MSVC
L. Krause
2017-07-15
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-11
Add options for more human-friendly build output
Timo Schwarzer
2017-07-07
Increase SCons rebuild speed
George Marques
2017-06-25
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-05-27
Rework warning levels
Pedro J. Estébanez
2017-04-09
-Fix eternal black screen on Windows
Juan Linietsky
2017-03-26
SCons: Add option to toggle warnings (on by default)
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-18
android: adding classpath and gradle plugins
Ramesh Mani Maran
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-02-09
Reorder the folders in tools to prepare moving tools/editor
Rémi Verschelde
2017-01-11
Remove libmpcdec bundled lib, no longer used
Rémi Verschelde
2017-01-08
Move core engine tests to core/
Rémi Verschelde
2017-01-06
Remove bundled glew, obsoleted by glad
Rémi Verschelde
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2016-11-03
scons: Reorder options for clarity
Rémi Verschelde
2016-11-01
style: Various other PEP8 fixes in Python files
Rémi Verschelde
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