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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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COPYRIGHT.txt
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Author
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-23
Implemented AMD's FSR as a computer shader for upscaling 3D scenes
Je06jm
2021-11-20
Merge pull request #55122 from akien-mga/zstd-1.5.0
Rémi Verschelde
2021-11-20
Merge pull request #55120 from akien-mga/pcre2-10.39
Rémi Verschelde
2021-11-20
Merge pull request #55115 from akien-mga/tinyexr-1.0.1
Rémi Verschelde
2021-11-19
zstd: Update to upstream version 1.5.0
Rémi Verschelde
2021-11-19
pcre2: Update to upstream version 10.39
Rémi Verschelde
2021-11-19
miniupnpc: Update to version 2.2.3
Rémi Verschelde
2021-11-19
tinyexr: Sync with upstream 1.0.1
Rémi Verschelde
2021-10-15
Remove WebM support (and deps libvpx and opus)
Rémi Verschelde
2021-10-04
doctest: Update to 2.4.6
Rémi Verschelde
2021-10-03
Remove Scene dependency from the TextServer, use scalable hex box font instea...
bruvzg
2021-09-24
Refactor and move easing equations
kobewi
2021-09-20
HarfBuzz: Update to version 3.0.0
bruvzg
2021-09-09
Replace stb_vorbis with libogg+libvorbis
Ellen Poe
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-13
Upgrade Vulkan memory allocator
Pedro J. Estébanez
2021-08-12
Use "volk" instead of statically linked Vulkan loader.
bruvzg
2021-05-31
Implement shader caching
reduz
2021-05-22
Merge pull request #48916 from mortarroad/master-convex-hull-ported
Rémi Verschelde
2021-05-22
Replace QuickHull with Bullet's convex hull computer.
Morris Tabor
2021-05-21
Upgrade Embree to the latest official release.
jfons
2021-05-04
Port changes to the "raycast" module build files from 3.x
jfons
2021-04-22
ICU: Update to version 69.1, improve ICU data export process.
bruvzg
2021-04-20
Merge pull request #47347 from nekomatata/heightmap-support
Rémi Verschelde
2021-04-18
update meshoptimizer to 0.16
Hendrik Brucker
2021-04-13
Add `etcpak` library for faster ETC/ETC2/S3TC imports.
K. S. Ernest (iFire) Lee
2021-03-25
Heightmap collision shape support in Godot Physics
PouleyKetchoupp
2021-03-20
Merge pull request #46937 from nekomatata/soft-body-support
Rémi Verschelde
2021-03-18
SoftBody support in GodotPhysics 3D
PouleyKetchoupp
2021-03-16
miniupnpc: Update to version 2.2.2
Rémi Verschelde
2021-02-10
Cylinder support in Godot Physics 3D
PouleyKetchoupp
2021-01-12
Update PolyPartition / Triangulator library
Aaron Franke
2021-01-10
Update COPYRIGHT.txt to reflect recent file location and name changes,
Marcel Admiraal
2021-01-08
pcre2: Update to upstream version 10.36
Rémi Verschelde
2021-01-08
COPYRIGHT: Update with recent additions, cleanup
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-03
Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0
Rémi Verschelde
2020-11-26
[Complex Text Layouts] Add third-party TextServer dependencies (ICU, HarfBuzz...
bruvzg
2020-11-26
[Complex Text Layouts] Implement TextServer interface. Implement Fallback Tex...
bruvzg
2020-11-20
doctest: Update to 2.4.1
Andrii Doroshenko (Xrayez)
2020-10-15
vulkan: Sync loader, headers and glslang to sdk-1.2.154.0
Rémi Verschelde
2020-09-18
zstd: Update to upstream version 1.4.5
Rémi Verschelde
2020-09-09
tinyexr: Sync with upstream 1.0.0
Rémi Verschelde
2020-08-13
Remove obsolete GLES2 backend code
Rémi Verschelde
2020-07-24
t Add unit testing to Godot using DocTest and added to GitHub Actions CI
RevoluPowered
2020-06-06
oidn: Fix build for VS 2017
Rémi Verschelde
2020-05-20
xatlas: Sync with upstream 470576d
Rémi Verschelde
2020-05-16
Remove HQ2X and the `Image.expand_2x_hq2x()` method
Hugo Locurcio
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