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AgeCommit message (Expand)Author
2023-01-18Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTUREclayjohn
2023-01-12Remove SkeletonModificationStack3D, and Skeleton3D api cleanupLyuma
2022-08-31Implement Physical Light Units as an optional setting.clayjohn
2022-01-05Merge pull request #56286 from Calinou/changelog-shaders-depth-textureRémi Verschelde
2022-01-02Fix various typosluz paz
2021-12-27Document new behavior of shader `DEPTH_TEXTURE` in the Vulkan rendererHugo Locurcio
2021-11-21Add 4.0 development changelogHugo Locurcio
2021-03-12Fixes small typos and grammar correctionAnshul7sp1
2020-09-15Mention compatibility-breaking Camera2D offset change in the changelogHugo Locurcio
2020-07-21Fix spelling & grammar in comments, docs, and messagesAndy Maloney
2020-02-05Changelog: Mention 3.2 changes to TileMap featuresRémi Verschelde
2020-01-29Bump version to 3.2-stable \o/Rémi Verschelde
2020-01-29Fix some URLs to use HTTPS when availableRémi Verschelde
2020-01-28Mention that parentheses are now required to use `assert`Hugo Locurcio
2020-01-28Revert "make Label consider spaces for visible_characters"Rémi Verschelde
2020-01-21Update CHANGELOG.md for Godot 3.2Hugo Locurcio
2019-03-13Bump version to 3.1-stable \o/Rémi Verschelde
2019-03-13Add some more features to changelogRémi Verschelde
2019-03-12Update changelog with recent additionsHugo Locurcio
2019-01-30Update the changelog with new features added in 3.1Hugo Locurcio
2018-11-05doc: Use HTTPS for docs.godotengine.org and point to latest branchRémi Verschelde
2018-02-22Add a project changelogHugo Locurcio