Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-13 | Merge pull request #61492 from Calinou/decal-clamp-extents | Rémi Verschelde | |
Clamp Decal size to positive values | |||
2023-02-13 | Improve NavigationServer.free() error msg when RID not found | smix8 | |
Improves the error msg when NavigationServer.free() does not find the RID e.g. because it was already deleted or did never exist in the first place. | |||
2023-02-13 | Merge pull request #73244 from vonagam/fix-int-in-float-typed-array | Rémi Verschelde | |
GDScript: Fix usage of ints with typed array of floats | |||
2023-02-13 | Document unsupported features in Mobile and Compatibility rendering methods | Hugo Locurcio | |
2023-02-13 | fixed c# example in CharacterBody2D doc | constantitus | |
2023-02-13 | Clamp Decal size to positive values | Hugo Locurcio | |
This prevents using negative size, while also preventing error messages from being spammed if one of the decal's dimensions is set to exactly 0. | |||
2023-02-13 | make particle billboard take into account non-uniform scale | QbieShay | |
2023-02-13 | Merge pull request #61411 from snailrhymer/tilemap-editor-scattering | Rémi Verschelde | |
Fix random placement behaviour in new TileMap Editor | |||
2023-02-13 | Merge pull request #67523 from zaevi/fix_ProjectManager_sorting | Rémi Verschelde | |
Fix sorting issue in Project Manager. | |||
2023-02-13 | Merge pull request #66476 from GK-GreyGhost/csgbox-updater | Rémi Verschelde | |
Support CSGBox3D conversion of width/height/depth in 3 to size in 4 | |||
2023-02-13 | Merge pull request #69001 from dzil123/fix_rendering_checks | Rémi Verschelde | |
Fix various missing rendering parameter checks | |||
2023-02-13 | GDScript: Fix usage of ints with typed array of floats | Dmitrii Maganov | |
2023-02-13 | Merge pull request #72870 from Calinou/doc-directionallight2d-no-cull-mask | Rémi Verschelde | |
Document DirectionalLight2D not supporting cull masks | |||
2023-02-13 | Merge pull request #73240 from myaaaaaaaaa/worker-h | Rémi Verschelde | |
Move some `worker_thread_pool.h` includes out of header files | |||
2023-02-13 | Add compatibility code for CSGBox3D width/height/depth from Godot 3.x | DESKTOP-9O27V4U\Navi | |
Fixes #66420. | |||
2023-02-13 | Merge pull request #73239 from bruvzg/cleanup_callback | Rémi Verschelde | |
Cleanup Window callbacks before destroying in to avoid callback calls with invalid object. | |||
2023-02-13 | Move some worker_thread_pool.h includes out of header files | myaaaaaaaaa | |
2023-02-13 | Cleanup Window callbacks before destroying in to avoid callback calls with ↵ | bruvzg | |
invalid object. | |||
2023-02-13 | Fix corrupt undo after making sub-resources unique | kobewi | |
2023-02-13 | Merge pull request #72838 from BastiaanOlij/update_screen_space_render_buffers | Rémi Verschelde | |
Add render buffer support to screen space effects | |||
2023-02-13 | Merge pull request #73234 from RandomShaper/fix_label_sizing | Rémi Verschelde | |
Fix blank non-autowrapping labels | |||
2023-02-13 | Fix blank non-autowrapping labels | Pedro J. Estébanez | |
2023-02-13 | Merge pull request #73214 from reduz/prevent-recursive-importing-hack | Rémi Verschelde | |
Prevent recursive importing (hack) | |||
2023-02-13 | Merge pull request #73224 from rsubtil/bugfix-input_joypad_warn | Rémi Verschelde | |
Change message of unknown joypad property from error to verbose | |||
2023-02-13 | Revert "Fixed the jumping to function definition using 'Ctrl+LMB'." | Rémi Verschelde | |
This reverts commit 7eb6367d5cb62fb48563ad940423198f792e3fe8. Fixes #73058. Fixes #73167. This caused regressions, we'll retry with fixes for 4.1. | |||
2023-02-13 | Change message of unknown joypad property from error to warning | Ricardo Subtil | |
2023-02-13 | Tweak comments in `renames_map_3_to_4` & reorder | Micky | |
Generally moves comments and some entries around, as well as fixing typos and miscellaneous inconsistencies. To go more in detail on a few things: - In comments, separate between class names and notes with "--"; - In comments, replace all "broke" with "-- Breaks" - Moves `@GlobalScope` constants to its own group in `enum_renames` - Move `{ "remove", "remove_at" },` underneath the Builtin Types methods. - Move C#'s `AddNode3dGizmoPlugin` to where it should be, in alphabetical order. - Give more details to some class renames. - Comments out `remove` -> `remove_at` | |||
2023-02-13 | Merge pull request #62921 from cdemirer/fix-variant-in | Rémi Verschelde | |
Fix `Variant::in()` error on invalid `evaluate` | |||
2023-02-13 | Merge pull request #73018 from smix8/fix_multilayered_tilemap_navigation_4.x | Rémi Verschelde | |
Fix navigation support for multilayered TileMaps | |||
2023-02-13 | Merge pull request #73208 from smix8/fix_navigationregion2d_debug_4.x | Rémi Verschelde | |
Fix 2D navigation debug visuals ignoring half the ProjectSettings | |||
2023-02-13 | Merge pull request #73211 from Calinou/scons-update-pck-embed-warning | Rémi Verschelde | |
Update PCK embedding SCons warning message to mention mold linker | |||
2023-02-13 | Merge pull request #49469 from groud/remove_variant_operator | Rémi Verschelde | |
Make sure Variant is not implicitely cast when using operator[] | |||
2023-02-13 | Merge pull request #73191 from KoBeWi/some_color_picker_stuff | Rémi Verschelde | |
Fix HSV Rectangle Wheel values | |||
2023-02-13 | Fix `Variant::in()` error on invalid `evaluate` | cdemirer | |
2023-02-13 | Prevent recursive importing (hack) | Juan Linietsky | |
Prevents recursion when importing files due to the ill nature of EditorProgress. The progress dialog will have to be entirely rewritten after 4.0 is out due to it being a constant source of bugs. In the meantime, this fixes the problem. Fixes #53871. Supersedes #73159. | |||
2023-02-13 | Fix 2D navigation debug visuals ignoring half the ProjectSettings | smix8 | |
Fixes that NavigationRegion2D and TileMap debug visuals ignored more or less half the ProjectSetting. E.g. random color could not be disabled, edges did not display. | |||
2023-02-13 | Update PCK embedding SCons warning message to mention mold linker | Hugo Locurcio | |
mold is now part of the SCons `linker` option. | |||
2023-02-13 | Make sure Variant is not implicitely cast when using operator[] | Gilles Roudière | |
Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx> | |||
2023-02-13 | Merge pull request #66745 from EricEzaM/66453-popupmenu-shortcut-shape-fix | Rémi Verschelde | |
Ensure PopupMenu item is shaped when the shortcut is set. | |||
2023-02-13 | Merge pull request #72225 from MinusKube/shaped_text_invalidated_bug | Rémi Verschelde | |
Mark dirty flags when shaped texts are invalidated | |||
2023-02-13 | Merge pull request #72387 from RandomShaper/avoid_infinite_2 | Rémi Verschelde | |
Enhance label sizing algorithm (a.k.a. prevent infinite GUI re-layout) | |||
2023-02-13 | Merge pull request #73198 from TokageItLab/anim-docs-state | Rémi Verschelde | |
Add document about animation read-only props and state length | |||
2023-02-13 | Merge pull request #73197 from ↵ | Rémi Verschelde | |
m4gr3d/fix_scene_tree_long_press_rename_conflicts_main Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality | |||
2023-02-13 | Merge pull request #73187 from TokageItLab/fix-animtran-filter | Rémi Verschelde | |
Refactor NodeTransition/OneShot to handle seek/filter correctly | |||
2023-02-13 | Merge pull request #73103 from Calinou/doc-font-get-string-size | Rémi Verschelde | |
Clarify `Font.get_string_size()` taking kerning into account | |||
2023-02-13 | Merge pull request #73184 from anthonyec/fix-collide-shape-return-type | Rémi Verschelde | |
Fix PhysicsDirectSpaceState3D `collide_shape` return type | |||
2023-02-13 | Improvements and fixes based on Weblate comments | Haoyu Qiu | |
* Description of `ui_text_submit` action should be "Submit Text" instead of "Text Submitted". * Spell out "Animation" instead of using "Anim.". * Treat "Max" as regular word instead of writing "Max.". * Use generic "Set %s" for action name instead of a dedicated "Set target_position". * Add translator comment for: * "Inclusive" and "Self" in the profiler. * Places where it needs the context about being an editor progress label. * "Duplicated Animation Name" since it's refering to the new name of a duplicated animation. * Disambiguation of "View Plane Transform", "Paste Selects" and "Display Normal". * Fix wrong undo action name for renaming an input action. * Fix missing end quote in a shader error message. * In class reference: * Fix duplicated "if" in the description of `signf()`. * Fix mismatched example output in `String.operator %()`. * Fix typo in the description of `Decal.texture_emission`. * Unify description of `String.match()` and `StringName.match()`. | |||
2023-02-13 | Add document about animation read-only props and state length | Silc Renew | |
2023-02-12 | Fix the issue causing long-press on a selected node on the scene tree to ↵ | Fredia Huya-Kouadio | |
trigger both the context menu and the rename functionality | |||
2023-02-13 | Refactor NodeTransition/OneShot to handle seek/filter correctly | Silc Renew | |