Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-23 | GDScript: Fix parsing unexpected break/continue in lambda | Dmitrii Maganov | |
2023-02-23 | GDScript: Fix usage of enum value as range argument | Dmitrii Maganov | |
2023-02-23 | import: Pass the correct defaults to generated collision shapes. | Lyuma | |
Solves incorrect defaults, as well as applied scale failing to apply. The default values are removed, and they differ from collision shape defaults These values must match the defaults defined in resource_importer_scene.cpp | |||
2023-02-22 | Merge pull request #73715 from clayjohn/HDR-import | Rémi Verschelde | |
Use multiple threads to import HDR images | |||
2023-02-22 | Merge pull request #72460 from ↵ | Rémi Verschelde | |
Calinou/project-manager-disable-incompatible-rendering-methods Disable incompatible rendering methods in the project manager | |||
2023-02-22 | Merge pull request #73776 from vnen/addon-load-script-without-cache | Rémi Verschelde | |
Load script for addons without cache | |||
2023-02-22 | Revert "Fix visible_lines calculation" | Rémi Verschelde | |
This reverts commit ceee405cec171506dde7bc62033dc52ac3797599. This caused regressions, see #73736 and #73780. Fixes #73780. | |||
2023-02-22 | Warn users when using non existing --export flag, replaced by --export-release | Rémi Verschelde | |
See #73782. | |||
2023-02-22 | Remove CVTT upstream changes to packing unpacking of BC6H formats | clayjohn | |
This fixes the quality regression without impacting performance | |||
2023-02-22 | Disable incompatible rendering methods in the project manager | Hugo Locurcio | |
The project manager can now only create projects that use a rendering method compatible with the current platform. Rendering methods that are disabled at build-time are also grayed out (only for OpenGL). While it is possible in theory to create a project using Forward+ on web (thanks to the automatic fallback), it will look different once edited on a desktop platform. | |||
2023-02-22 | Load script for addons without cache | George Marques | |
Since they are postponed sometimes due to transient script errors, it needs to try again without the cache to compile the script again instead of using the failed one. | |||
2023-02-22 | Fix ownership bug on ancestor nodes when scene is reimported. | SaracenOne | |
2023-02-22 | Use multiple threads to import HDR images | clayjohn | |
2023-02-22 | Merge pull request #73761 from dalexeev/doc-gds-is-instance-of | Rémi Verschelde | |
Document `@GDScript.is_instance_of` method | |||
2023-02-22 | Merge pull request #73764 from bruvzg/tts_callable | Rémi Verschelde | |
[Linux TTS] Use Callable instead of registering methods. | |||
2023-02-22 | Document `@GDScript.is_instance_of` method | Danil Alexeev | |
2023-02-22 | [Linux TTS] Use Callable instead of registering methods. | bruvzg | |
2023-02-22 | Merge pull request #73753 from bruvzg/ios_fix_project | Rémi Verschelde | |
[iOS] Fix Xcode project file list. | |||
2023-02-22 | Merge pull request #73750 from bruvzg/brace | Rémi Verschelde | |
[Input] Use BRACKET_ instead of BRACE_ for physical keys. | |||
2023-02-22 | Merge pull request #73736 from helviett/fix_visible_lines_calculation | Rémi Verschelde | |
Fix visible_lines calculation | |||
2023-02-22 | Merge pull request #73748 from bruvzg/ed_filters | Rémi Verschelde | |
Add some missing EditorFileDialog methods and properties. | |||
2023-02-22 | Merge pull request #73744 from bruvzg/mainw_init_flags | Rémi Verschelde | |
[Windows] Take initial flags into account when creating main window. | |||
2023-02-22 | [iOS] Fix Xcode project file list. | bruvzg | |
2023-02-22 | Fix X11 QUOTELEFT / SECTION physical key mapping. | bruvzg | |
2023-02-22 | [Input] Use BRACKET_ instead of BRACE_ for physical keys. | bruvzg | |
2023-02-22 | Fix visible_lines calculation | helviett | |
2023-02-22 | Add some missing EditorFileDialog methods and properties. | bruvzg | |
2023-02-22 | Merge pull request #73708 from davicr/output_font_setting_fix | Rémi Verschelde | |
Add Output font size in Theme regeneration conditions | |||
2023-02-22 | Merge pull request #73587 from YuriSizov/rtl-the-underliner | Rémi Verschelde | |
Ensure minimal thickness for `RichTextLabel` underlines | |||
2023-02-22 | Merge pull request #73741 from dalexeev/fix-sprite-frames-convert | Rémi Verschelde | |
Fix `SpriteFrames` data loss on 3-to-4 conversion | |||
2023-02-22 | Merge pull request #73740 from bruvzg/win_codesign | Rémi Verschelde | |
[Windows Export] Pass password only when using PKCS12 file, fix executable name in the error message. | |||
2023-02-22 | Merge pull request #73733 from BastiaanOlij/fix_texture_array_in_binds | Rémi Verschelde | |
Fix issue with default textures requiring arrays when using multiview | |||
2023-02-22 | Merge pull request #73726 from KoBeWi/parenting_problems | Rémi Verschelde | |
Fix Polygon3DEditor parenting errors | |||
2023-02-22 | Merge pull request #73725 from ↵ | Rémi Verschelde | |
RevoluPowered/implement-automatic-rename-for-import-file-root-node3d Implement automatic rename for Spatial to Node3D in .import files using 3 to 4 conversion utility | |||
2023-02-22 | Merge pull request #73714 from KoBeWi/tireset | Rémi Verschelde | |
Fix reset_state() in TileSet | |||
2023-02-22 | Merge pull request #73694 from m4gr3d/update_touchscreen_editor_settings_main | Rémi Verschelde | |
Enable granular control of touchscreen related settings | |||
2023-02-22 | [Windows] Take initial flags into account when creating main window. | bruvzg | |
2023-02-22 | Fix `SpriteFrames` data loss on 3-to-4 conversion | Danil Alexeev | |
2023-02-22 | Enable granular control of touchscreen related settings | Fredia Huya-Kouadio | |
2023-02-22 | [Windows Export] Pass password only when using PKCS12 file, fix executable ↵ | bruvzg | |
name in the error message. | |||
2023-02-22 | Fix issue with default textures requiring arrays when using multiview | Bastiaan Olij | |
2023-02-22 | Fix Polygon3DEditor parenting errors | kobewi | |
2023-02-22 | Implement automatic rename for project | Gordon MacPherson | |
- Import must rename nodes/root_type="Spatial" to "Node3D": - Resolves ownership issues with calling: scene->replace_by(base_node); when the original root type was Spatial. | |||
2023-02-21 | Merge pull request #72817 from m4gr3d/include_htc_xr_category_metadata | Rémi Verschelde | |
Add HTC Vive focus XR manifest metadata | |||
2023-02-21 | Merge pull request #73709 from vonagam/fix-error-message-unfound-type | Rémi Verschelde | |
GDScript: Fix error message for unfound type | |||
2023-02-21 | Merge pull request #73705 from anvilfolk/doublewoopsie | Rémi Verschelde | |
Added check for null objects in gdscript typed assign. | |||
2023-02-21 | Merge pull request #73704 from KoBeWi/script_origami | Rémi Verschelde | |
Fix line folding with multiple carets | |||
2023-02-21 | Merge pull request #73689 from vnen/gdscript-fix-inheritance-native-class | Rémi Verschelde | |
GDScript: Fix setting native type with script inheritance | |||
2023-02-21 | Merge pull request #73684 from bitsawer/fix_fileaccess_last_open_error | Rémi Verschelde | |
Fix FileAccess.get_open_error() flag update | |||
2023-02-21 | Fix reset_state() in TileSet | kobewi | |