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2023-01-14Add missing is_bitfield field for global enum in extension_api_dumpEmmanuel Leblond
2023-01-14Fix property revert doesn't revert selected fieldsFedor Shchukin
2023-01-14Remove set_drag_forwarding_compat()kobewi
2023-01-14Merge pull request #71393 from Chaosus/fix_template_classnameYuri Rubinsky
2023-01-14Merge pull request #71309 from BastiaanOlij/improve_renderscaling_optionsRémi Verschelde
Improving communication of scaling settings to renderer implementation
2023-01-14Fixes to JSON as resourceJuan Linietsky
* It was not a resource, hence it was not working to load it as such. * Changed so, when opened in editor, a parse error will not fail load and the text will be kept. * This should allow proper editing from within the code editor, including syntax checking and saving files as-is in text. Partially addresses #66820. The code editor still needs to be changed for this to work.
2023-01-14Fix GDScript script templates to use a PascalCase style for `_CLASS_`Yuri Rubinsky
2023-01-14Merge pull request #71385 from Chaosus/vs_fix_crashYuri Rubinsky
2023-01-14Fix node preview crashes after updating visual shader nodeYuri Rubinsky
2023-01-14fix normal map not flipping in sprite2Djainl28patel
2023-01-14C#: Remove `includeBorders` parameter from `Rect2i.Intersects` and ↵Raul Santos
`AABB.Intersects`
2023-01-13Enforce a default minimum lightmap size hint sizeclayjohn
2023-01-14C#: Remove `SphericalInterpolateWith` from Transform3DRaul Santos
2023-01-14Merge pull request #71346 from Chaosus/material_fix_freezingRémi Verschelde
Clear material arrays to prevent freeing of invalid texture RID
2023-01-14Merge pull request #71368 from anthonyec/uppercase-color-constants-documentationRémi Verschelde
Uppercase references to color constants in documentation
2023-01-14Merge pull request #71367 from Maran23/4-x-more-node-testsRémi Verschelde
More `Node` tests
2023-01-14Merge pull request #71360 from bruvzg/progress_dialog_themeRémi Verschelde
Fix editor progress dialog theme update.
2023-01-14Merge pull request #71366 from Scony/fix-navi-process-monitorRémi Verschelde
Fix 'Navigation Process' monitor initialization
2023-01-14Added more node testsMarius Hanl
Testing the following functions: - reparent - duplicate - replace_by (also with keeping groups)
2023-01-14Merge pull request #71321 from TokageItLab/stop-editRémi Verschelde
Implement toggling pause / stop button to AnimationPlayerEditor
2023-01-14Fix editor progress dialog theme update.bruvzg
2023-01-13Uppercase references to color constants in documentationAnthony Cossins
2023-01-13Fix 'Navigation Process' monitor initializationPawel Lampe
2023-01-14Implement toggling pause / stop button to AnimationPlayerEditorSilc 'Tokage' Renew
2023-01-13Merge pull request #71354 from clayjohn/GLES3-glsl-crashRémi Verschelde
Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer
2023-01-13Merge pull request #71235 from Calinou/doc-shader-per-instance-uniformsRémi Verschelde
Clarify the difference between uniforms and per-instance uniforms in docs
2023-01-13Merge pull request #71137 from lyuma/remove_modification_stack_3dRémi Verschelde
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
2023-01-13C#: Lookup signals and methods in Get methodRaul Santos
Allows to retrieve `Callable`s and `Signal`s using `Get` like it works in GDScript.
2023-01-14Merge pull request #71328 from reduz/button-shortcuts-no-longer-pressYuri Sizov
Button shortcuts no longer "press" the Button.
2023-01-13Avoid crashing when custom GLSL shaders are imported when using the ↵clayjohn
gl_compatibility renderer
2023-01-13Clarify the difference between uniforms and per-instance uniforms in docsHugo Locurcio
2023-01-13Merge pull request #71339 from raulsntos/dotnet/is_finiteYuri Sizov
Add `IsFinite` to C# Variants
2023-01-13Merge pull request #71347 from KoBeWi/CompatRectYuri Sizov
Add expand mode compat to TextureRect
2023-01-13Merge pull request #71343 from raulsntos/dotnet/is_zero_approxYuri Sizov
Add `IsZeroApprox` to C# vectors
2023-01-13Clear material arrays to prevent freeing of invalid texture RIDYuri Rubinsky
2023-01-13GDScript: Disallow type inference with untyped initializerDmitrii Maganov
2023-01-13Add expand mode compat to TextureRectkobewi
2023-01-13Support metadata in MultiNodeEditJuan Linietsky
Small hack for metadata to work there (similar to existing script hack). Does not appear within its own category, not sure if its worth hacking it (would need to be hacked in inspector). Fixes #59604.
2023-01-13Add `IsZeroApprox` to C# vectorsRaul Santos
2023-01-13Button shortcuts no longer "press" the Button.Juan Linietsky
* Button shortcuts were treated as generic input events on buttons. This means that to activate a button shortcut you had to press and release. * This logic is removed and now shortcuts always activate on press. * This makes the editor feel more responsive and solves problems related to this behavior. Fixes #45033 and possibly others.
2023-01-13Merge pull request #70601 from vmedea/keep-terrain-choiceRémi Verschelde
Keep terrain choice when changing layer in tilemap editor
2023-01-13Merge pull request #71335 from groud/fix_atlas_mergingRémi Verschelde
Fixes TileSet atlas merging not working correctly
2023-01-13Merge pull request #71325 from reduz/refactor-project-setting-overridesRémi Verschelde
Refactor ProjectSetting overrides
2023-01-13Merge pull request #71329 from vnen/gdscript-fix-enum-value-resolutionRémi Verschelde
GDScript: Fix infinite recursion in resolution of enum values
2023-01-13Merge pull request #33733 from KoBeWi/seek_the_originRémi Verschelde
Reset animation on playback stop
2023-01-13Merge pull request #65370 from SaracenOne/tileset_editor_visibility_fixesRémi Verschelde
Fix contextual visibility of tileset and tilemap editors (again)
2023-01-13Merge pull request #70540 from vaartis/multiline-arrays-dictionariesRémi Verschelde
Implement export_multiline support for Array[String] and Dictionary
2023-01-13Merge pull request #70148 from KoBeWi/remove_all_restrictionsRémi Verschelde
Remove conditons for unfolding inspector sections
2023-01-13Merge pull request #63312 from bruvzg/one_clickRémi Verschelde
[Export] Add one-click deploy over SSH for the desktop exports.
2023-01-13Add `IsFinite` to C# VariantsRaul Santos