Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-16 | Merge pull request #70116 from Calinou/vibrate-handheld-silence-warning | Rémi Verschelde | |
Silence `Input.vibrate_handheld()` warning as it's already documented | |||
2022-12-16 | Merge pull request #64563 from timothyqiu/word-wrap | Rémi Verschelde | |
Fix `String::word_wrap()` for long words | |||
2022-12-16 | Merge pull request #70136 from bmolyneaux/multimesh | Rémi Verschelde | |
Queue redraw when MultiMesh instance transform changes | |||
2022-12-16 | Merge pull request #69867 from raulsntos/dotnet/color | Ignacio Roldán Etcheverry | |
C#: Synchronize Color with Core | |||
2022-12-16 | Fix String::word_wrap() for long words | Haoyu Qiu | |
- Changes `TextServer.string_get_word_breaks()` - Returns pairs of boundary start and end offsets - Accepts `chars_per_line` to return line breaks - Removes `String::word_wrap()` Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2022-12-16 | C#: Synchronize Color with Core | Raul Santos | |
- Add `Luminance` readonly property. - Add `LinearToSrgb` and `SrgbToLinear` static methods. - Add `FromOkHsl` static method. - Add `FromRgbe9995` static method. - Add `FromString` static method. - Expose `FromHtml` static method. - Expose `HtmlIsValid` static method. - Add and update some Color documentation. | |||
2022-12-15 | Queue redraw when MultiMesh instance transform changes | bmolyneaux | |
Fixes: #66849 This is a 4.0 version of #54899. | |||
2022-12-16 | Silence `Input.vibrate_handheld()` warning as it's already documented | Hugo Locurcio | |
The warning causes messages to be spammed if you are calling this method in a game that runs on both desktop and mobile platforms, unless you guard all calls to `Input.vibrate_handheld()` with `OS.has_feature("mobile") or OS.has_feature("web")`. Since the limitation is already documented (and is obvious enough given the method's name), the warning message is redundant. | |||
2022-12-16 | Merge pull request #70131 from rune-scape/preload-type-regression | Rémi Verschelde | |
Fix preload type regression | |||
2022-12-15 | Merge pull request #70126 from stmSi/fixed-gdscript-unary-unary-crash | Rémi Verschelde | |
Fixed GDScript crashed when two consecutive unary operators are analyzed/(script is saved). | |||
2022-12-15 | Merge pull request #70125 from TokageItLab/cs-sync-usage-flags | Rémi Verschelde | |
Fix out of sync PropertyUsageFlags for cs | |||
2022-12-15 | Merge pull request #69776 from bruvzg/rtl_align_and_padding | Rémi Verschelde | |
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. | |||
2022-12-16 | Fixed GDScript crashed when two consecutive unary operators are analysed | stmSi | |
2022-12-15 | Fix preload type regression | rune-scape | |
2022-12-16 | Fix out of sync PropertyUsageFlags for cs | Silc Renew | |
2022-12-15 | [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. | bruvzg | |
2022-12-15 | Merge pull request #70113 from adamscott/fix-crash-gdscript-from-variant | Rémi Verschelde | |
Fix `GDScript::_get_gdscript_from_variant()` crash | |||
2022-12-15 | Merge pull request #70112 from Lielay9/patch-1 | Rémi Verschelde | |
Fix "p_zfar" to "p_znear" in Projection.create_orthogonal | |||
2022-12-15 | Merge pull request #70103 from timothyqiu/tween-cleanup | Rémi Verschelde | |
Fix possible Tween leak on exit | |||
2022-12-15 | Merge pull request #70062 from avilches/added-projection-type-to-convert-to | Rémi Verschelde | |
Added Projection to ConvertTo<T> and CreateFrom<T> | |||
2022-12-15 | Merge pull request #69680 from LucasLaukka/bugfix-line_edit | Rémi Verschelde | |
Fix color picker showing incorrect number of digits when changing display scale | |||
2022-12-15 | Merge pull request #70106 from bruvzg/rtl_nested_tab | Rémi Verschelde | |
[RTL] Fix nested tables getting parent offset applied multiple times. | |||
2022-12-15 | Merge pull request #70065 from clayjohn/GLES3-attribs | Rémi Verschelde | |
Use instanced array buffer instead of UBO for canvas item batching | |||
2022-12-15 | Fix `GDScript::_get_gdscript_from_variant()` crash | Adam Scott | |
The crash would happen, theoretically, when getting the type of a invalid variant. | |||
2022-12-15 | Merge pull request #70110 from Chaosus/fix_inspector_instance_uniform | Yuri Rubinsky | |
Fix undefined | |||
2022-12-15 | Merge pull request #70016 from Chaosus/refactor_rd_shader_data | Yuri Rubinsky | |
fixed https://github.com/godotengine/godot/issues/69949 | |||
2022-12-15 | Fix "p_zfar" to "p_znear" in Projection.create_orthogonal | Hei | |
Was confused why it always gave inf:s. | |||
2022-12-15 | Use instanced array buffer instead of UBO for canvas item batching | clayjohn | |
This simplifies the generated shader code which increases both performance and compile time on low end devices | |||
2022-12-15 | Merge pull request #70104 from RandomShaper/vk_dev_asserts | Clay John | |
Replace certain sanity checks with proper dev-only assertions in Vulkan RD | |||
2022-12-15 | Fix the update of the inspector when instance shader uniform has changed | Yuri Rubinsky | |
2022-12-15 | Merge pull request #70102 from Chaosus/rd_remove_usage_indirect | Yuri Rubinsky | |
2022-12-15 | Added Projection to ConvertTo<T> and CreateFrom<T> | Alberto Vilches | |
2022-12-15 | [RTL] Fix nested tables getting parent offset applied multiple times. | bruvzg | |
2022-12-15 | Replace certain sanity checks with proper dev-only assertions in Vulkan RD | Pedro J. Estébanez | |
2022-12-15 | Fix typos with codespell | Rémi Verschelde | |
2022-12-15 | Merge pull request #67024 from alessandrofama/fix-gdvirtual-call-node3dgizmo | Rémi Verschelde | |
EditorNode3DGizmoPlugin: Add GDVIRTUAL_CALL for get_gizmo_name and get_priority | |||
2022-12-15 | Merge pull request #70101 from groud/remove_tilemap_warning | Rémi Verschelde | |
Remove a confusing TileMap warning | |||
2022-12-15 | Update AUTHORS and DONORS list | Rémi Verschelde | |
New contributors added to AUTHORS: @adamscott, @alfredbaudisch, @DarkKilauea, @DeeJayLSP, @dzil123, @jasonwinterpixel, @jtnicholl, @nikitalita, @Riteo, @rune-scape, @TechnoPorg Thanks to all contributors and donors for making Godot possible! | |||
2022-12-15 | Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flags | Yuri Rubinsky | |
2022-12-15 | Fix possible Tween leak on exit | Haoyu Qiu | |
2022-12-15 | Remove a confusing TileMap warning | Gilles Roudière | |
2022-12-15 | Merge pull request #70092 from bmolyneaux/patch-1 | Rémi Verschelde | |
Clear animation map when import settings is opened | |||
2022-12-15 | Merge pull request #69709 from RandomShaper/refactor_spirv_reflection | Rémi Verschelde | |
Refactor SPIR-V reflection into a generic RenderingDevice feature | |||
2022-12-15 | Merge pull request #70083 from clayjohn/Sprite3D-normals | Rémi Verschelde | |
Remove extra range conversion in Sprite3D normal encoding | |||
2022-12-15 | Merge pull request #70068 from clayjohn/mobile-lights | Rémi Verschelde | |
Initialize light index push constants to 0xFFFFFFFF instead of 0xFFFF | |||
2022-12-15 | Merge pull request #56804 from Calinou/ssr-add-max-roughness-cutoff | Rémi Verschelde | |
Add maximum roughness cutoff to SSR to improve performance | |||
2022-12-15 | Merge pull request #70056 from Chaosus/docs_astargrid | Yuri Rubinsky | |
2022-12-15 | Refactor `ShaderData` & fix the sorting of shader uniforms | Yuri Rubinsky | |
2022-12-15 | Merge pull request #69471 from rune-scape/rune-out-of-order | Rémi Verschelde | |
GDScript: Out of order member resolution | |||
2022-12-15 | Improve documentation on heuristics in AStarGrid2D | Yuri Rubinsky | |