Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-03-22 | Replace float with real_t, default Vectors, other misc C# improvements | Aaron Franke | |
Replace float with real_t in most files, defined at the top of each file via using. Objects such as Vector3 now accept doubles as inputs, and convert to real_t internally. I've added default Vectors such as Vector3.Zero. Other misc C# improvements such as Mathf.RoundToInt(). Color continues to use float only because high precision is not needed for 8-bit color math and to keep things simple. Everything seems to compile and work fine, but testing is requested, as this is the first time I've ever contributed to Godot. | |||
2018-02-27 | More reliably find mscorlib.dll on Linux | Hein-Pieter van Braam | |
2018-02-27 | doc: Sync classref with current source | Rémi Verschelde | |
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-27 | Android: Mark GLES3 as required in the manifest | Rémi Verschelde | |
Fixes #17076. | |||
2018-02-27 | Merge pull request #17021 from AndreaCatania/kinfix | Rémi Verschelde | |
Fixed bullet kinematic char sliding | |||
2018-02-27 | Merge pull request #16656 from JFonS/fix_gradient_crash | Rémi Verschelde | |
Fix weird editor crash when switching from editing one gradient to another keeps 'grabbing' variable to true | |||
2018-02-27 | Merge pull request #17075 from paulloz/fix-build-mono-debug-notools | Rémi Verschelde | |
[mono] fix build error when compiling with mono, tools=no, target=debug | |||
2018-02-27 | Merge pull request #17074 from AndreaCatania/fix1 | Rémi Verschelde | |
Some fixes on physics | |||
2018-02-27 | Merge pull request #17072 from Noshyaar/leak | Rémi Verschelde | |
TileSetEditorPlgn: Fix a leak | |||
2018-02-27 | Merge pull request #15641 from ↵ | Rémi Verschelde | |
neikeq/mono-is-picky-regarding-corlib-so-we-must-make-sure-to-ship-the-right-version-otherwise-something-bad-may-happen Mono: Buildsystem improvements | |||
2018-02-27 | Merge pull request #17027 from IndicaInkwell/doc-contrib | Rémi Verschelde | |
[DOCS] added docs on Control's drag and drop api | |||
2018-02-27 | fix build error when compiling with mono, tools=no, target=release | Paul Joannon | |
change TTR to RTR in `print_unhandled_exception` | |||
2018-02-27 | Fixed physics server typo | Andrea Catania | |
2018-02-27 | Implemented Bullet method omit forces | Andrea Catania | |
2018-02-27 | TileSetEditorPlgn: Fix a leak | Poommetee Ketson | |
2018-02-26 | added docs on Control's drag and drop api | indicainkwell | |
2018-02-26 | Merge pull request #17046 from NathanWarden/fixed_mono_marshalling | Rémi Verschelde | |
[Mono] The marshalling *in* of Transform was also incorrect. | |||
2018-02-26 | Merge pull request #17048 from hpvb/fix-17028 | Rémi Verschelde | |
Allow running with a custom resource without a main scene | |||
2018-02-26 | Allow running with a custom resource without a main scene | Hein-Pieter van Braam | |
After 3f8a4cc7193e964f716fde2cd28a946669e2d8d6 trying to run an individual scene on a project without a main scene fails. We move the check until after we've determined whether or not we're trying to run an individual scene. We also stop trying to show the project manager if any game pack is found at all, unless the user explicitly asks for the project manager to be shown. | |||
2018-02-26 | The marshalling in was also incorrect. | Nathan Warden | |
2018-02-25 | Merge pull request #17020 from neikeq/cs-api-asm-checks | Rémi Verschelde | |
Mono: Better versioning and gracefully unloading of Godot API assemblies | |||
2018-02-25 | Fixed kinematic char sliding | Andrea Catania | |
2018-02-25 | Mono: Better versioning and gracefully unloading of Godot API assemblies | Ignacio Etcheverry | |
2018-02-25 | Add a split editor to polygon 2D UV editor, moving an inch closer to adding ↵ | Juan Linietsky | |
support for in the future | |||
2018-02-25 | Fix version.txt validation logic for export templates .tpz | Rémi Verschelde | |
It assumed that the version would always be `x.y-status`, with no dot possible in `status`, so: - It would not work for 3.0.1-stable (nor 3.0.1.stable with new version logic) - It would not support Mono templates when we provide them The validation it did was not really useful anyway, so we just use the raw string. | |||
2018-02-25 | Merge pull request #16804 from Valentactive/fix_mono_template_compiling | Rémi Verschelde | |
fix template builds with mono | |||
2018-02-25 | Merge pull request #17003 from Noshyaar/docs | Rémi Verschelde | |
[DOCS] Sync classref with current source | |||
2018-02-25 | Merge pull request #16996 from Zylann/line2d_tile_fix | Rémi Verschelde | |
Fix Line2D tile mode for non-square textures | |||
2018-02-25 | [DOCS] Sync classref with current source | Poommetee Ketson | |
2018-02-25 | Fix Line2D tile mode for non-square textures | Marc Gilleron | |
2018-02-25 | Merge pull request #16993 from bruvzg/fix-missing-returns | Rémi Verschelde | |
Add missing return statements (iOS and server). | |||
2018-02-25 | Add missing return statements (iOS and server). | bruvzg | |
2018-02-24 | Merge pull request #16981 from paulloz/mono-nested-exceptions | Ignacio Etcheverry | |
[mono] show whole trace of nested exceptions | |||
2018-02-24 | only show information we have in stacktrace | Paul Joannon | |
do not show line number and/or file if not defined | |||
2018-02-24 | [mono] get stacktraces for all inner exceptions | Paul Joannon | |
2018-02-24 | Merge pull request #16986 from neikeq/issue-16983 | Ignacio Etcheverry | |
Mono: Fix bindings for parameters in vararg methods | |||
2018-02-24 | Mono: Fix bindings for parameters in vararg methods | Ignacio Etcheverry | |
2018-02-24 | Merge pull request #16952 from Noshyaar/datadir | Rémi Verschelde | |
[DOCS] clarify that OS.get_user_data_dir needs project name | |||
2018-02-24 | Add --quit option to help output and update manpage | Rémi Verschelde | |
2018-02-24 | Fix Windows file case changing | Hein-Pieter van Braam | |
Windows APIs don't really provide a way to change a filename case. This implements a little juggling to make this work. We first create a guaranteed unique temporary file, we then replace the original file with the temporary file and we finally rename it to the desired filename case. (cherry picked from commit d69d58deeaa523c6c38958b3956423ae8f814909) | |||
2018-02-24 | Merge pull request #16973 from JFonS/fix_initial_gizmo_visibility | Rémi Verschelde | |
Fix visibility of gizmos on scene load | |||
2018-02-24 | Fix visibility of gizmos on scene load | JFonS | |
2018-02-24 | [DOCS] clarify that OS.get_user_data_dir needs project name | Poommetee Ketson | |
[ci skip] | |||
2018-02-24 | Merge pull request #16970 from Noshyaar/inp | Rémi Verschelde | |
(Magnify|Pan)Gesture: implement as_text | |||
2018-02-24 | (Magnify|Pan)Gesture: implement as_text | Poommetee Ketson | |
2018-02-24 | Removed whitespaces around arguments of functions. | anakimluke | |
Functions automatically generated by conneting signals via GUI put whitespaces around the arguments of the generated function. This is inconsistent with the style guide. This commit fixes that. (cherry picked from commit 370f84f41cf3ce493c2de687455880d9e1e04be6) | |||
2018-02-24 | Merge pull request #16932 from groud/fix_collision_shape_selection | Rémi Verschelde | |
Fixes collisions shape selection | |||
2018-02-24 | Merge pull request #16930 from PJB3005/18-02-22-styleboxtexture-texture | Rémi Verschelde | |
StyleBoxTexture: Texture instead of RES for texture and normal_map. | |||
2018-02-24 | Merge pull request #16925 from Noshyaar/envi | Rémi Verschelde | |
Fix error spam when using PanoramaSky without texture |